I personally feel they need to redesign the crafting system from scratch, it need to be based more on skill and less on random chance. (said this 100's of times)

I agree rapid is a waste of time and should be removed, very few people use it (outside of accidental hitting it)

Recipes need to have requirements such as whether they favour mg craftsmanship or craftsmanship, what the optimal level to try the recipe is.

There is just too many hidden stats and random crap, its not fun its a complete drag, crafting will only become fun when I actually control the fate of what I am making.