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  1. #1
    Player
    Koldhara's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    89
    Character
    Kaila Mai
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    doesn't that defeat the purpose of having a provoke system? the whole tank system is suppose to remove people from the priority list and put themselves on top of it regardless of how long another player was engaged.
    (3)

  2. #2
    Player
    lyse20's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Dragon Meat
    World
    Chocobo
    Main Class
    Arcanist Lv 45
    Quote Originally Posted by Koldhara View Post
    doesn't that defeat the purpose of having a provoke system? the whole tank system is suppose to remove people from the priority list and put themselves on top of it regardless of how long another player was engaged.
    not realy.
    if you have been fighting a same guy for a wile and a new and weaker one jumps in you will just push the new one away and fokus on the one you have been.

    also the thing with FATEs enmity is that the more you got the more XP you get from it. it was something that was an issue in Beta the tank just jumped in the last 10 sec and provoked and got 100% FATE reward.
    wile others didnt get anything or just 5%
    (0)