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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    i too hate the stamina system, it makes battling too slow and boring in my opinion.

    and not every class in wow has a battle limiting system.
    Paladin tanks do not have any such system at all in world of warcraft.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Dreadnought View Post
    i too hate the stamina system, it makes battling too slow and boring in my opinion.

    and not every class in wow has a battle limiting system.
    Paladin tanks do not have any such system at all in world of warcraft.

    battling feels boring in my op, because of visual cues, and lack of challenging opponents, is SF slow, because people dont attack all the time? nope, they can control their output and strike when its to an advantage.

    Its like what would streetfighter be like, if all the same things were in place, but all the attacks looked the same, and none of your opponents blocked, and most didnt move, and you were only allowed to fight them with them at a 50% hp and damage reduction, yeah it would probably be pretty boring. but thats not because of the actual mechanics, thats the execution, and the enemy difficulty.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Physic View Post
    battling feels boring in my op, because of visual cues, and lack of challenging opponents, is SF slow, because people dont attack all the time? nope, they can control their output and strike when its to an advantage.

    Its like what would streetfighter be like, if all the same things were in place, but all the attacks looked the same, and none of your opponents blocked, and most didnt move, and you were only allowed to fight them with them at a 50% hp and damage reduction, yeah it would probably be pretty boring. but thats not because of the actual mechanics, thats the execution, and the enemy difficulty.
    i absolutely agree that the effects and lack of any strategy is the other 50% of what is making battling boring, but to me, the other 50% is the stamina gauge on all classes (at least take it off for mages after tweaks...), the lack of auto attack (sorry guys, i love using spells/abilities > having to press regular attacks), and the lack of ability-key assignment... keys 1-9/3 bars.........really?
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?