Quote Originally Posted by EvianEverdeen View Post
Given the limited amount of RAM and capabilities of the HDD in the PS3, this is to be expected. PS4 will make things a lot better. In the meantime, go to your settings and turn off all battle effects for players outside your party, that should help things out some.
This has nothing to do with the PS3's "limited" RAM. You don't understand the problem. The PS3 first loads player models first then it loads enemy models, so when you come upon a densely populated FATE event, you see players pop onto the screen first attacking an invisible non-selectable target. Eventually it does load enemy models but it's often to late, especially if it's one large target with a 30 players attacking it.