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  1. #1
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    My most recent fit of rage was repeatedly dying goregimera's AoEs, despite being on the complete opposite side of him.

    If it's not worth our time to even try to dodge AoE attacks, at least make the punishment for it represent that.
    (4)

  2. #2
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kiteless View Post
    My most recent fit of rage was repeatedly dying goregimera's AoEs, despite being on the complete opposite side of him.

    If it's not worth our time to even try to dodge AoE attacks, at least make the punishment for it represent that.
    games engine works different than other games

    you have to be out of the red circle before it disappears. if you aren't, you could teleport 50 yards away and still get hit. my guess is server just takes a snapshot of your character's location when the visual cue disappears.

    chimeras are just punks, sorry
    (1)

  3. #3
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Quote Originally Posted by Delorean View Post
    games engine works different than other games

    you have to be out of the red circle before it disappears. if you aren't, you could teleport 50 yards away and still get hit. my guess is server just takes a snapshot of your character's location when the visual cue disappears.
    There's no valid reason why I should be getting hit by an attack when I've left the marker long before it goes off. As I said, I've managed to run far, far away from an AoE before the cue disappears, and I've still gotten hit.

    All they'd have to do is have the information concerning whether the player is hit in relation to enemy AoEs handled clientside.
    (5)

  4. #4
    Player
    Daniel_Hatcher's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Djinn Molinka
    World
    Lich
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Kiteless View Post
    All they'd have to do is have the information concerning whether the player is hit in relation to enemy AoEs handled clientside.
    Yeah, that will never happen.
    (0)

  5. #5
    Player
    Jigsaah's Avatar
    Join Date
    Jun 2012
    Posts
    7
    Character
    Jigsaah Damultitude
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Oh wow, that video is nuts. I would rage hard as hell.
    (0)

  6. #6
    Player
    Deadra's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Deadra Carbuncle
    World
    Goblin
    Main Class
    Lv 0
    Quote Originally Posted by Delorean View Post
    games engine works different than other games

    you have to be out of the red circle before it disappears. if you aren't, you could teleport 50 yards away and still get hit. my guess is server just takes a snapshot of your character's location when the visual cue disappears.

    chimeras are just punks, sorry
    Indeed you are right on the money there. You have until the red disappears to move, if you move out after, you're hit regardless of where you are. If anyone has latency issues it's me, but I haven't died from anything other than sheer lazy and not paying attention lol
    (0)

  7. #7
    Player
    Evari's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Aeva Excelsis
    World
    Cactuar
    Main Class
    Gladiator Lv 46
    Yeah, Ive noticed a definitely unforgiving delay in this game. If Im even having a tiny bit of latency that, coupled with the game delay itself, with kill me everytime. I shouldnt have to direct connect my internet to PC and shut off the wireless for my roommate because its screwing me up in a video game. ahahaha

    I played Tera and didn't have this problem. Definitely a problem with the game also...Its too wide spread to try to deny with too many people having the same problem to deny it. I thought it was just me at first, but obviously not.
    (1)

  8. #8
    Player
    Synol's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Synol Vael
    World
    Typhon
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Deadra View Post
    Indeed you are right on the money there. You have until the red disappears to move, if you move out after, you're hit regardless of where you are. If anyone has latency issues it's me, but I haven't died from anything other than sheer lazy and not paying attention lol
    Clearly you two idiots did not watch the video that was linked. Clearly she was out of the red for most of the time it was even up.
    (2)