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  1. #1
    Player
    Ramiren's Avatar
    Join Date
    Aug 2013
    Posts
    104
    Character
    Jaina Fuwi
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    I've had a topic running on this for a while now.

    http://forum.square-enix.com/ffxiv/t...beating-titan.

    And a bug report:

    http://forum.square-enix.com/ffxiv/t...-many-players.
    (3)

  2. #2
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    personally im not a fan of one shot mechanics, they are simple and not complicated, and not hard, complex mechanics makes a harder fight, last boss in qarn has complex mechanics and great fun, shock horror, no one shot mechanic.
    on the subject, instead of one shot mechanics, if you get hit for what ever reason, make it leave a debuff that just gets worse and worse if you get hit, something that slows you down, or leaves a dot that if you are near to other players, it damages them as well, this mechanic will be harder say if you had a mechanic where the group needs to stack at some point. see how this alone is more interesting, then just die in 1 hit
    (1)

  3. #3
    Player
    Melopahn's Avatar
    Join Date
    Sep 2013
    Posts
    48
    Character
    Melopahn Theharmonic
    World
    Adamantoise
    Main Class
    Archer Lv 50
    You guys need to learn how to dodge AOE in this game so here is the tutorial...

    There is a cast bar that goes with every aoe. IF any part of you is even remotely in the AOE at the end of that AOE you will get hit. You can keep running and be 3 million feet from the end by the time the move actually goes off (*after cast animation) but you will get hit by it.

    The damage DOES NOT register based on the cast animation, instead it registers based on when the cast bar ends.

    There is no delay, there is no server latency (you may personally have bad internet but thats not SE's problem) I promise you I have done every dungeon in the game and if you are out of the red mark when the cast bar ends you will not take the damage.

    The problem isn't the game it is your skill/reaction time. Don't blame the game for your short comings... just handle it like an adult and get better.
    (2)

  4. #4
    Player
    Asmodeus's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Velvet Silvermoon
    World
    Leviathan
    Main Class
    Gladiator Lv 42
    Quote Originally Posted by Melopahn View Post
    You guys need to learn how to dodge AOE in this game so here is the tutorial...

    There is a cast bar that goes with every aoe. IF any part of you is even remotely in the AOE at the end of that AOE you will get hit. You can keep running and be 3 million feet from the end by the time the move actually goes off (*after cast animation) but you will get hit by it.

    The damage DOES NOT register based on the cast animation, instead it registers based on when the cast bar ends.

    There is no delay, there is no server latency (you may personally have bad internet but thats not SE's problem) I promise you I have done every dungeon in the game and if you are out of the red mark when the cast bar ends you will not take the damage.

    The problem isn't the game it is your skill/reaction time. Don't blame the game for your short comings... just handle it like an adult and get better.
    Baloney, we have been talking about this in other threads too so maybe stop patting yourself on the back and know what you are talking about. Some people are are out of the red area BEFORE the casting is done according to that cast bar and some of us still get hit.

    Endfight in brayflox is an easy example to see if you are tanking, if you don't want to get hit you need to be strafing before the castbar comes up and it's not crap internet or reaction time.

    Stop trying to show how uber you are via nonsense "there is no problem" replies. Follow your own advice be an adult and stop thinking your the only person that knows how to play or has mmo experience.

    @ Jackofham that is great but it not just an ISP thing though for some that may be an issue. My ISP doesn't throttle p2p and I am just a little over and hour away from the servers on a cable connection.
    (4)
    Last edited by Asmodeus; 09-08-2013 at 05:10 AM.

  5. #5
    Player
    Melopahn's Avatar
    Join Date
    Sep 2013
    Posts
    48
    Character
    Melopahn Theharmonic
    World
    Adamantoise
    Main Class
    Archer Lv 50
    As for the video the dude is way inside the line when the move is registered and has his back facing the edge. He could a turn and get thrown the other direction or B run when the cast bar starts. The problem with him being the healer is that he doesnt see the cast bar over the monster and it doesn't put the mark down on hard mode until after he casts it... Called skill
    \
    (2)

  6. #6
    Player
    Faction's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Faction Mal'ganis
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Melopahn View Post
    As for the video the dude is way inside the line when the move is registered and has his back facing the edge. He could a turn and get thrown the other direction or B run when the cast bar starts. The problem with him being the healer is that he doesnt see the cast bar over the monster and it doesn't put the mark down on hard mode until after he casts it... Called skill
    \
    Uhh, you clearly have no idea when the cast bar finishes on that move.

    MMO's are very low skill-intensive games and typically the people who try to gloat over them are those who can't compete in games that might take some. And they also usually aren't actually very good at the MMO's either, which is quite poetic.
    (6)

  7. #7
    Quote Originally Posted by Faction View Post
    Uhh, you clearly have no idea when the cast bar finishes on that move.

    MMO's are very low skill-intensive games and typically the people who try to gloat over them are those who can't compete in games that might take some. And they also usually aren't actually very good at the MMO's either, which is quite poetic.
    Video games dont require any skills, cut the bs please
    (0)

  8. #8
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Quote Originally Posted by Sygmaelle View Post
    Video games dont require any skills, cut the bs please
    Boy, you're going to be really disappointed when you see the crazy stuff that goes on at Evo.
    (0)

  9. #9
    Player
    avaughnimous's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Ryah Moonstride
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Faction View Post
    Uhh, you clearly have no idea when the cast bar finishes on that move.

    MMO's are very low skill-intensive games and typically the people who try to gloat over them are those who can't compete in games that might take some. And they also usually aren't actually very good at the MMO's either, which is quite poetic.
    Fail troll levels all the way to cap? Most impressive.
    (0)

  10. #10
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    He's telling the truth, however. MMOs don't have very high skill ceilings, and don't really demand much of their players. Learn your rotation, dodge the big red marks. There's not much in the way of technical skill. Even if you factor in PvP (which this game doesn't have yet), there's not much in the way of proper yomi in most MMOs anyway.
    (0)

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