

I think PC now shows 100, but they may rise the number for the DX11 client, as it will be what the PS4 is based on, most likely.



It's actually interesting, because AFAIK the PS4 doesn't support DirectX at all, but works on OpenGL (well, custom GL; not exactly OpenGL, but still), but I'm not exactly sure of the specifics of moving between one and the other.
Last edited by Abriael; 09-07-2013 at 01:01 AM.
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