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  1. #1
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Straiya View Post
    Totally different scenario and reason why they didn't have an afk timer. Whether any of us thinks this game needs it or not is pretty immaterial at this point, since they are adding it soon (next week hopefully). I for one think it's a great thing, but I guess we all have to get used to it.
    You are right it is a totally different scenario, FFXIV 2.0 came out almost 12 years later and should be able to handle as many afk people that it wants.
    (2)

  2. #2
    Player
    Holyhunter's Avatar
    Join Date
    Jul 2013
    Posts
    223
    Character
    Azia Merot
    World
    Excalibur
    Main Class
    Thaumaturge Lv 51
    Quote Originally Posted by Eliseus View Post
    You are right it is a totally different scenario, FFXIV 2.0 came out almost 12 years later and should be able to handle as many afk people that it wants.
    FFXI had a bazaar system where you had to stay logged in to be able to sell stuff. FFXIV doesn't have that.
    (2)

  3. #3
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Holyhunter View Post
    FFXI had a bazaar system where you had to stay logged in to be able to sell stuff. FFXIV doesn't have that.
    not the point

    the point is that an AFK thingy is not necessary as FFXI is proof that afking doesn't mean ppl cant log in - all FFXIV needs to do is do what FFXI does to ensure ppl can log in whenever and stay logged in if they want to and then no AFK thingy is needed
    (2)

  4. #4
    Player
    Meut's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Meut Caitsith
    World
    Balmung
    Main Class
    Arcanist Lv 20
    Its a combination of new technology and getting caught with their pants down.
    Yes it is 12 years later, but that only made them want/need to pack on the features and create a game far more demanding of its servers than XI could have allowed in the pre-broadband era. Word got out about how much they improved it (again, lots of features) and they got bum rushed by a tidal wave of players.

    Dumping the AFK players is bailing with a bucket in an sudden sea of overload.
    I'd wager more of it is coming from those of us moving around, killing stuff, and using things like the duty finder.

    What they really need is more hardware to deal with all the folks who are hammering away at their new toy.
    (0)