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  1. #21
    Player
    truemagus's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Caerbannog Rabbit
    World
    Gilgamesh
    Main Class
    Paladin Lv 72
    had this problem on titan,i was healing my group(im using american servers since im originally from there,but im in belize studying abroad.) every time he turns around and starts his cast,im already doing a 180 around the entire ring and standing near to the tank when the cast is 50%(for those of you who dont know,i stand directly behind the boss,so when im infront of the tank, im stupidly far from the bosses cleave range) and i still get hit and sent flying.

    tank said i was moving slow but then he noticed me near him after each swing and put it together that it might be some kind of split second lagg,as there was no way i could of been near him if i was moving slowly.
    (0)

  2. #22
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I had an issue with this in Beta on the JP servers (I'm NA), but ever since the NA servers have been available I've had zero problems. According to the ARR Status website (http://arrstatus.com/), my ping to NA servers is between 70-90 ms compared to about 150-200ms to JP servers. For those of you having issues, what is your ping? If it's similar to mine then i'd say you guys just have slow reaction time.
    (1)

  3. #23
    Player
    Vektrat's Avatar
    Join Date
    Aug 2013
    Posts
    173
    Character
    Vektrat Pirineu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    As specified, ARRSTATUS' ping is not yours, but theirs.
    (3)

  4. #24
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,141
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Although everyone says it's just because you're not getting out in time (as the cast bar fills), there's actually quite a bit of lag involved too.

    When I was doing the story Titan fight everyone else looked like they were going to get hit by the huge line/knockback attack, but then they wouldn't actually take damage. A couple times I thought I reacted quickly and was well out of it but still got hit.

    Obviously it is still possible to avoid things for the most part, or none of us would ever get anything done because with many bosses AoE means instant death. Still, by simply looking at other players compared to yourself you should be able to tell there's significant lag.
    (0)

  5. #25
    Player
    Stamar's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Sweet Dee
    World
    Behemoth
    Main Class
    Gladiator Lv 35
    I know how to move out of stuff..I'll be out of it before the cast is up, and still get hit

    Im in Australia, playing at 200-300ms. I played WoW and Rift and had no issues moving out of attacks, it's only this game that is causing problems, either due to lag or animations.

    I've heard a lot of noise around this from players that aren't in JP or NA.
    (3)

  6. #26
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    If the red zone starts to fade before you've made it out, you're going to get hit. It's not even latency, that zone is designed specifically to show YOU the window you have to get out, and where you need to move to do so. That window is shut the moment it starts to fade.

    Otherwise, it's a latency issue, and not one that I can say I share. I've never walked out of a target zone before it started to fade and still get hit.
    (0)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  7. #27
    Player
    SKYeXile's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Xile Star
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Stamar View Post
    I know how to move out of stuff..I'll be out of it before the cast is up, and still get hit

    Im in Australia, playing at 200-300ms. I played WoW and Rift and had no issues moving out of attacks, it's only this game that is causing problems, either due to lag or animations.

    I've heard a lot of noise around this from players that aren't in JP or NA.
    Yea this game is really bad for it, I believe the problem is that the game only checks your position every .33 seconds. In theory you maybe able to force an update by using an ability as soon as you're out of the red.
    (0)

    trf-guild.com

  8. #28
    Player
    fallacy55's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Alistair Durante
    World
    Behemoth
    Main Class
    Conjurer Lv 15
    You all can spout all this "its lag" bull****, but NO OTHER MMOs have problems like this.

    I can play on EU servers (I'm in NA) in WoW, Rift, GW2, LotRO, etc AND NEVER HAVE AOE PROBLEMS. What does that tell you? The game is not synced correctly.

    And LOL @ the guy who said "Damage is registered at 85%, deal with it." What the **** kind of logic is that? If the "damage is registered at 85%", then make the cast bar shorter....don't sit there and give me a 3 second time to get out of the way, when I only really have 2.75 seconds....

    Fix this.
    (2)

  9. #29
    Player
    MortalWare's Avatar
    Join Date
    Jul 2013
    Posts
    118
    Character
    Dash Meridian
    World
    Jenova
    Main Class
    Fisher Lv 70
    The really fun thing is to run out as soon as you see the red then just run straight back in even while the red animation is still in progress and you won't get hit. I've been doing that with those dumb slug things so I can kill them quicker.
    (0)

  10. #30
    Player
    ninthfantasy's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    431
    Character
    Lunaa Moon
    World
    Zodiark
    Main Class
    Astrologian Lv 70
    It's really 50/50 with me. I've learned to just GTFO as soon as it appears on the floor. Anything later and I will get hit. It's seriously annoying out in PVE when a mistimed escape from an AoE could spell death, but I have adapted to it.

    However, in dungeons, when I think I am completely out the marker and still get hit, I often get told by other members in my party that on their screen I didn't run out of the AoE until the very last minute. So sometimes it could be an issue with lag.
    (3)

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