I think it's hilarious when the ranged classes are trying to make a point that their classes are harder to play than a melee DPS.

Here, let me tell you one thing that'll always make melee classes more difficult to play because of an inherent handicap that has been imposed on us: mob positioning.

Ranged classes never, ever, ever have to worry about that. All you need to worry about is to be out of AoEs and spam skills while standing still.

That's why melee classes need to have their GCDs reduced to 2.0 seconds flat. Ranged has way too much of an advantage right now. I detailed it in an earlier post that by the time I may be hitting a mob and my Charge isn't up, BRDs/BLMs/SMNs may get in 2-3 attacks while I'm still prepping my first rotation to get 1 stack of GL.