Leveling 30 to 50 in 2 nights is ridiculous, and that's basically what my Entire LS is doing. They get in a Fate Party at level 35 and when I log off at the end of the night their 40+ and when I see them the next day their 48 questing out the rest of 50...

IMO dungeons should be the best experience bar none, or people will stop running them once they get past the story line requirement to run it. In fact I reckon the story line requirements to run them are the only reason people are not experiencing 2hour+ que times to run one.

I've already seen that braybonx longstep is showing que times over 2 hours for healers even.

People don't really need the gear either. They run fates and get so many flame seals (or w/e seals if your not with the immortal flames) and they go to their quarter master and rank up to Sergeant/Captain and buy the gear with the set bonus which is pretty good gear.

So IMO, yeah they need nerfed. Fate EXP is crazy. I walk in all the time and smack 2 mobs and get full credit for 8,000+. Up to as much as 20,000+.... 33 to 34 I knocked out near costa del sole in less than 30 minutes doing 5 quests, 4 leves, and every fate I ran into in the process. Cancer even... which had so many people he was zerged down in like 3 minutes.