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  1. #1
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Bita View Post
    You played at Japanese launch? i played at ps2 launch and continued for 5 years. I noticed some copy/paste in ffxi but was never disappointed with it because of the incredible environment that ffxiv lacks
    You didn't notice because there wasn't a troll with an agenda spamming youtube with videos and more trolls spamming every forum perpetuating it. FFXI features a TON of asset recycling, just as much as every videogame out there.

    Quote Originally Posted by Demacia View Post
    I started FFXI in January 2004. That was 7 years ago. It still had a MUCH richer world than FFXIV does now in 2011. You can bash FFXI's JP launch all you want but it won't excuse XIV's current ass design.
    Ah, blissful ignorance.

    You do know that by January 2004. Final Fantasy XI aleady had almost two years of development post-launch, including a full boxed expansion?

    Just letting you know here.
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  2. #2
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    Quote Originally Posted by Abriael View Post
    You didn't notice because there wasn't a troll with an agenda spamming youtube with videos and more trolls spamming every forum perpetuating it. FFXI features a TON of asset recycling, just as much as every videogame out there.



    Ah, blissful ignorance.

    You do know that by January 2004. Final Fantasy XI aleady had almost two years of development post-launch, including a full boxed expansion?

    Just letting you know here.
    I'm well aware, and you can drop the high and mighty act. The difference is: Does it make it okay for them to *** this up nearly a decade later?
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    Last edited by Ashvrei; 03-09-2011 at 07:43 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines

  3. #3
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
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    Ul'Dah
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    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Demacia View Post
    I'm well aware, and you can drop the high and mighty act. The difference is: Does it make it okay for them to *** this up nearly a decade later?
    Considering that asset recycling is still a widely used technique to save memory nowadays, and that content doesn't create itself, yes. It may not pleasant to hear, but it's perfectly ok. Everyone does it.

    If you want to create a 50 gigabytes client that will inflate to 100 with expansions, requiring minimum 12 gigabytes of ram, with humongous load times coming as a consequence, tanking 10 years to develop and costing five times as much (and of course running on consoles is a no-no), then maybe you could get near to creating a MMORPG that doesn't feature heavy and widespread asset recycling and has a big, wide and varied world right at launch.

    Good luck finding a developer and a publisher for that

    If it make you feel better, though, you'd have a customer. I'd gladly play it.
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    Last edited by Ashvrei; 03-09-2011 at 07:44 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines