
Originally Posted by
Physic
i cant find it now, it was way back during alpha, they said they werent going to let us change stats, and maybe in the future there might be a way, but there might not.
If you can instantly change your stats, why would you need stat changing skills? the only limited use would be, if you leveled conjurer to 36, you can get 10 points of strength for 10 points of int at a lower cost point wise, but getting con to 36 means you made a substantial contribution to con, do they really expect someone who does DD to make this investment? especially the higher it goes?
Yeah cooldown doesnt make sense IF you think they wanted you to be able to be the best at everything at the same time. but it makes perfect sense if they didnt want people changing thier stats willy nilly especially the higher they get.
You think its a bad system, because you want to be able to be the best at everything at one time, you dont think your charachter should have any bias to one job.
You may disagree, but its not a new system, merit points that you can only have certain amount of, that can up stats in ff, skill trees, One time assignable base stats is nothing new. They want you to be able to play anything, but not at the same time, you can be best gladiator one day, and the best thaum tmr, but you cant be the best in the same day.
But this is a diversion, re allocation isnt really main beef, im just saying that it exists for a reason, and most of the advantage to mixing your stats, is that one re allocation, and some trait manipulation can make you an above average everything, but not the best, the plan was you can do everything, but you will choose to specialize eventually. or be a jack of all trades, but not an ace of all trades. in the same time period anyway