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  1. #271
    Player
    DiamondDust's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Diamond Dusts
    World
    Coeurl
    Main Class
    Arcanist Lv 70
    At this point is feels like just laziness that they haven't put in an afk auto kick
    (0)

  2. #272
    Player
    KellionBane's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Kellion Bane
    World
    Exodus
    Main Class
    Arcanist Lv 27
    An auto-afk kick won't help, that much, with the current batch of server problems... It will just add to the problem, by adding more people trying to get through a broken lobby system and into their character's worlds.

    Their subscriber base is pretty much DDoSing the one server setup they're using to handle both the JP and NA/EU logins.

    SE dropped the ball by having a 300 person queue. They dropped the ball by not having contingency plans in place to handle an "unexpected" (totally bullshit, mmos have been around for 10+ years, its to be expected now) spike in player loads. They dropped the ball by not having at least 2 weeks of open beta... Right now, we're pretty much paying to test their servers.
    (2)

  3. #273
    Player
    Tremere's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Sage Orion
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    AFK players are not the reason for the server clog-up. It's the lack of an over-flow server. It's a lack of preparation. FFXI had an auto-disconnect feature that you could disable. I don't understand why so many people are whining and crying about a lack of an auto kick.

    I'd be really angry at SE if I got up and went to the bathroom and came back 15 minutes later and was disconnected due to "inactivity", or I had to go to the store for some milk and was gone for 20 minutes and got kicked and wasn't able to log back in.

    And for the people who stay logged in for 24/48/72 hours and don't log off? I'm sure they spent the same amount of time either locked out due to 1017 or 3102. So they learned to never log off because you're going to spend days trying to get back into the server. You all act like you wouldn't do the same thing!
    (0)

  4. #274
    Player
    Khaliev's Avatar
    Join Date
    Aug 2011
    Location
    In the shadows.......
    Posts
    5
    Character
    Khaliev Warwind
    World
    Excalibur
    Main Class
    Miner Lv 50
    I haven't been able to log in for 3 days now. I try at 6am mountain time and again at 6 pm.....still error 1017. SE should really have planned better for this. They should have been fully aware that they would have been absolutely flooded with players eager to test their new toy. Its like giving a kid a flashy new toy on his birthday and then taking it away after he unwrapped it.....

    .......I want my toy back........
    (0)
    If the creature near you is looking at you like your it's lunch.......then you are NOT its friend and it should thus be beaten senseless with a very heavy object.

  5. #275
    Player
    chrono_cypher's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Osric Stonebrook
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by Tremere View Post
    AFK players are not the reason for the server clog-up. It's the lack of an over-flow server. It's a lack of preparation. FFXI had an auto-disconnect feature that you could disable. I don't understand why so many people are whining and crying about a lack of an auto kick.

    I'd be really angry at SE if I got up and went to the bathroom and came back 15 minutes later and was disconnected due to "inactivity", or I had to go to the store for some milk and was gone for 20 minutes and got kicked and wasn't able to log back in.
    It is really astonishing the amount of people who have never played any of the other AAA MMOs out there on the market. They all utilize this function pretty liberally, and it helps lesson server congestion dramatically.

    As to the above post, do you seriously sit in the bathroom for 15 minutes?! If so, you should probably go see a doctor about that. Perhaps invest in Metamucil?
    (0)

  6. #276
    Player
    Bigbucks's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Alyssa Bella
    World
    Adamantoise
    Main Class
    Conjurer Lv 16
    What a buggy POS game..............
    (0)

  7. #277
    Player
    Lasteran's Avatar
    Join Date
    Jun 2013
    Posts
    37
    Character
    Spacious Skies
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Meiyu View Post
    And then you'll see all the AFKers jumping or running in circles while botted to prevent this. I don't bot, but really, I can't blame people for not wanting carpal tunnel by clicking past a 1017 error.
    This is why I suggested the AFK timer reset only on XP gain. Goodbye AFK's nice knowing you.
    (0)

  8. #278
    Player
    demacy's Avatar
    Join Date
    Aug 2012
    Posts
    8
    Character
    Okaru Creator
    World
    Cactuar
    Main Class
    Archer Lv 38
    btw an AFK timer still wouldn't help you in fact you'd never even know, the demand is so high right now that even if the afk's where knocked off the world would still fill up.
    you're assuming that a symptom is the cause.
    (0)

  9. #279
    Player
    ftw2177's Avatar
    Join Date
    Aug 2013
    Location
    Gridania (Coeurl)
    Posts
    13
    Character
    Yue Fei
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kagato View Post
    People will still likely find a way, such as AFKing by going into their Inn rooms and setting up auto-run to keep their character moving without anyone being the wiser.

    Though, granted, not everyone will do this so most AFK people will still just be standing around.
    thanks for the tip bro.
    (0)

  10. #280
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Tremere View Post
    I'd be really angry at SE if I got up and went to the bathroom and came back 15 minutes later and was disconnected due to "inactivity", or I had to go to the store for some milk and was gone for 20 minutes and got kicked and wasn't able to log back in.
    Then you're being unreasonable. Auto-DC on AFK is common and in a way expected. Even WoW with its 9 million subscribers has a system where if you remain idle for a certain amount of time, it will auto-DC you from the game and take you back to the login screen. And I'm pretty sure it is a way to help keep server resources available for other people who are wanting to play to log in (nevermind that Blizzard has infinitely better server infrastructure).

    I'm perturbed at the fact that this is being brushed off. It's not unreasonable to want this in, and it's not unreasonable to have to relog in if you're away for a prolongued amount of time. WoW's auto-DC required you being AFK for 15-20, and that's perfectly fine.

    And for the people who stay logged in for 24/48/72 hours and don't log off? I'm sure they spent the same amount of time either locked out due to 1017 or 3102.
    And that doesn't justify their taking spots on the server while preventing others from playing. As I said near the beginning of this thread, the part that worries me is that this has conditioned some players to AFK to get around the login restrictions.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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