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  1. #61
    Player
    Rover1983's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Gaius Valerius
    World
    Adamantoise
    Main Class
    Dark Knight Lv 80
    Our pets need significant increases in damage. Like I keep saying, my auto attack with my books do more dmg. That's pathetic
    (1)

  2. #62
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kevee View Post
    My 800+ Fester crits at 46 would beg to differ.


    SMNs are fine single target, and actually a bit on the high side.
    how are you doing 800 fester crits at level 48?
    (0)

  3. #63
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    When Titan-egi is on the screen, all I can see is Kellogs 'Corn Pops'




    /sigh...


    Egi/Summoner approach for ARR is a blemish on the FF series and a cheapening of the once epic job. (*disclaimer: I don't want SMN in this game to fully summon primals, I'd just like the 'Egi' to be a slightly bigger and a slightly closer in design to the originals - If not, than at least rename the job from 'Summoner' to 'Evoker' {see FFIII}as it is much more accurate for what they've designed.)

    -OR-

    Just nix the Primals altogether and have SMN summon lesser summons like Fenrir, Typhon, Siren, etc.. (these are already designed and built for FFXIV).

    Summoners need to call forth the actual Avatar/Primal/Esper/Eidelon/etc as they have in every FF game. If the issues is that primals are too big, then replace them with lesser summons. FF series is full of them.


    For all Yoshi-P did right, why did he have to get SMN so wrong?
    (1)
    Last edited by Zantetsuken; 09-01-2013 at 03:23 PM.

  4. #64
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    I played Summoner in FFXI for many years of my life. It was my pride and joy of that game.

    I'm okay with how the egis look in FFXIV: ARR because if you pay attention to the lore of the main storyline and summoner quest line, it makes sense. We are literally calling upon an 'avatar' of what gives the primal power -- element incarnate. You must first defeat the primal before being able to call upon the avatar, and then you must defeat that avatar to bend the egi to your will. It's tiny because you can only control a tiny part of it before it is too powerful and becomes dangerous.

    For me, it's not about the aesthetic quality of the avatars (even though I do like the way they look). It's about functionality. If I can run around and still try to solo superhard stuff like I did in FFXI, I'll be happy. Last night, I was messing around with 'summoner' pulls (throwing my egi at something, running away, resummoning it, letting it automatically attack to see if it would grab the monster's attention) and it worked. As long as you don't add dots to adds, you can use this method for making superhard multi-group pulls and soloing them very slowly. It makes me happy.

    On the other hand, I feel like instanced quest mobs are automatically programmed to run after you no matter what. I can't tell you how many times I've thrown Titan-egi at a 'boss' in an instanced solo battle, and the boss ignores Titan-egi and chases me even though I haven't so much as thrown a single DoT at it yet.

    Party play definitely has to be reworked, but that's a discussion for another time... since this thread started with "Ifrit-egi is sad!"
    (0)
    Last edited by Ryuko; 09-01-2013 at 03:24 PM.

  5. #65
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by glim View Post
    how are you doing 800 fester crits at level 48?
    Raging Strikes - You can get 2 Fester's per Raging Strikes.

    It's 600 crits without it, but that's also with a 41 green weapon.

    Quote Originally Posted by Rover1983 View Post
    Umm, with all due respect, what are you smoking? Our damage is negligible right now compared to other dps classes. I feel one of the reasons for this is that the class was released in the last phase of beta. The class needs some significant changes for it to be anywhere near the other dps classes. For starters, the PET damage is friggin PATHETIC. My auto attack with my book at 46 is hitting harder then my Ifrits abilities.. What the hell is with that? That is NOT right what so ever for a class whos sole mechanic is pet control.

    I personally would sacrifice a lot of my damage to have our pets doing significant more damage. I play a pet class to have powerful pets and right now that is not the case. Im doing quadruple the amount of damage my pet does. Quadruple...
    What are YOU smoking? Our damage is very high ST, over time. We have constant, sustained damage. We have a multitude of DPS CDs(3 of them).

    You seem to be more mad about the fact the pet is a sideshow, not the main attraction.

    Oh, and 46 damage isn't more than Ifrit hits for.
    (1)
    Last edited by Kevee; 09-01-2013 at 09:24 PM.

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