Limit Break should finish one add off, or pretty much get it down to very few HP, if everyone after that still stands you should have no trouble of winning the fight.

Limit Break should finish one add off, or pretty much get it down to very few HP, if everyone after that still stands you should have no trouble of winning the fight.
Ok, is there a reliable way to charge up the limit bar in this fight? I swear it took my group three drawn out wipes just to charge up that one single unit of the bar.

Nope, you have to save the LB for this boss if you want to use it. Or wipe 3 times ^^
You guys can try to burn the wall down and offtank the adds if your dps is right, works for me. Or you can try to stun both AOE attacks from adds and single target focus on one of them, works aswell.
Last edited by Arland; 09-04-2013 at 08:56 AM.
Quickest is actually to pull trash before him (use a single mob, the gargies and hippo type work well) and play how low can you go with the tank's hp. Have the dps twiddle their thumbs while the healer tries to heal the tank with the lowest possible hp (under 1-200 gives a verry big boost). Clutch healing can very quickly fill up a limit bar. Would not suggest using the giant for this though. You trust your healer right?
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