Quote Originally Posted by Papamax View Post
You're actually comparing a game that launched in 2004 with one that is launching in 2013, and saying it's okay that the more recently launched game is having the same problems? Really?

A smart man learns from his own mistakes. A wise man learns from the mistakes of others.

In business, making the same, stupid mistake that somebody else made TEN YEARS AGO is indefensible.
Except there's no 'stupid mistake' in MMO startups. Would you rather they spend ridiculous amounts of money on extra servers they'll only need for the first month, only for them to gather dust as the login rates settle and dwindle? No smart business would do that. Every MMO has a proportionately larger # of people logging in at once up front during launch as opposed to the actual # of players once it evens out, and thus we see these issues happen in most MMO launches. It's expected, and, really, there's no economically smart way around it.