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  1. #31
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I like that there are multiple ways to complete the battle portions of main scenario quests. Though i do want them to Ramp up the difficulty of the "Brute force" options. as well as make them harder and more rewarding if you bring along friends. With out getting all spoilerish i think the r46 main scenario quest is probably the coolest fight currently in the game and its the perfect example of multiple solutions to the same problem with out having to resort to a card game. If we see more fights like that going forward i would be one happy man.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  2. #32
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    I must say starting in Ul'dah as a fisherman and having to take down the Gobbue with stone throw was not exactly riveting.
    Yeah, that was pretty dumb, and a good example of how shoehorning classes into roles they have no business in doesn't work very well and that the one-size-fits-all approach just waters down the overall experience for all.
    (0)

  3. #33
    Player
    Moth's Avatar
    Join Date
    Mar 2011
    Location
    Valkurm Dunes
    Posts
    474
    Character
    Taiga Inktooth
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    I agree, the main storyline should be for battle classes only, sorry crafters..
    Although I do love my DoL, Botanist and Fishing.... I agree with this 100%.
    (1)

  4. #34
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by Moth View Post
    Although I do love my DoL, Botanist and Fishing.... I agree with this 100%.
    NO. I want to be able to beet all the missions on my level 22 miner and if I can't THEN I QUIT. THIS IS A CASUAL GAME OK. NO FIGHTING.
    (1)

  5. #35
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Sadly it does affect us, how you seen how easy the main storyline quests are? I have nothing against crafters being their own full class, but having a crafters take part in battle is ridiculous. Have them do separate quests like someone suggested earlier.
    Typically you can choose whether or not to parley in situations of danger. That is for people that do not wish to fight regardless of their class. I think it's important that everyone knows the same storyline so we all have similar goals.
    (0)

  6. #36
    Player

    Join Date
    Mar 2011
    Posts
    543
    I have to agree with this. Just playing the game I can say I feel the current concept doesn't work. I think there should be main DoW / DoM and the missions should correspond with that. In my opinion, crafters and gather's can't really be equal to DoW and DoM's simply because they are too different. They do completely different things. I think the rank quests, guildleves, tasks are adequate for crafters/gathers. I think they should drop crafters and gather's from main storyline missions and make synthing/gathering faster so it is not as time consuming.
    (0)

  7. #37
    Player

    Join Date
    Mar 2011
    Posts
    837
    I would almost wager that if they tried to make crafters into a battle class, they would either devolve into "buff bots" or be numerically mediocre at a role at best.
    (0)

  8. #38
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Verecund View Post
    I would almost wager that if they tried to make crafters into a battle class, they would either devolve into "buff bots" or be numerically mediocre at a role at best.
    Thats what DoL/DoH originally were supposed to be but they pulled all their skills at the last minute. That is why they are such a ridiculous grind as they were never meant to rank up solely on gathering and crafting.
    (0)
    Last edited by AlexiaKidd; 04-29-2011 at 08:16 AM.

  9. #39
    Player
    Frisque's Avatar
    Join Date
    Mar 2011
    Posts
    265
    Character
    Frisque Isamidget
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    When you started as a Botanist did you not have to stone throw the mobs to death at the beginning as I am positive I did not get the Parley option there when I started with Fishing in Ul'dah on an alt, I could be wrong though.
    you're not wrong. My alt/mule started as an alchemist (you know, for the glasses ) and I had to chuck stones at gobbue too.

    He didn't seem to like it much....

    *EDIT: Unless, of course, Square ninja'ed in a later adjustment so that DoH/DoL uses Parley in the opening sequence. That's possible, I guess..
    (0)

  10. #40
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Frisque View Post
    you're not wrong. My alt/mule started as an alchemist (you know, for the glasses ) and I had to chuck stones at gobbue too.

    He didn't seem to like it much....

    *EDIT: Unless, of course, Square ninja'ed in a later adjustment so that DoH/DoL uses Parley in the opening sequence. That's possible, I guess..
    Goobbue raises the topic "Chew your ass to threads" one time
    (1)

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