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  1. #1
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BelgianRofl View Post
    Yes. Because of how awfully boring and frustrating crafting and gathering mini-games are, it's a bad idea for new players to be able to select DoH or DoL at the beginning. Either that, or make crafting and gathering fun!
    oh god so you really are back -.- could you not stay away like really how can anyone take you serious if you back up on your own word? I pretty much guess once you got bored with portal 2 which i won in 1day and other game that was release your ??? be back here -.- time to black list you........
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  2. #2
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    You don't play ffxiv belgian. Go away with single player games '-'
    (5)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    I agree with this. Implying that you can do everything in-game with a crafting-class is just unrealistic and stupid. I imagine that the amount of people who join a FF game with the intention of crafting some nice mittens for all their friends and not using said mittens to beat the crap into some bombs/flans/tonberries is minimal at best.
    (0)

  4. #4
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I kind of agree, but in the sense that DOH and DOL classes should have a different beginning to DOM and DOW classes.

    I don't think they should stop players choosing a crafting class from the start though.
    (1)

  5. #5
    Player

    Join Date
    Mar 2011
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    27
    originally(tanaka idia) DoL and DoH had fighting ability see official web site for more detail
    (0)

  6. #6
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    DoL and DoH are both classes in this game. If someone does not wish to partake in battle, why not let them choose the class they want from the beginning? I can only imagine how this feature even effects any of you that are pro changing it. And also, several other things should be changed before ANYTHING of this nature. Seriously, this is a ridiculous request.
    (1)

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Eldaena View Post
    DoL and DoH are both classes in this game. If someone does not wish to partake in battle, why not let them choose the class they want from the beginning? I can only imagine how this feature even effects any of you that are pro changing it. And also, several other things should be changed before ANYTHING of this nature. Seriously, this is a ridiculous request.
    Sadly it does affect us, how you seen how easy the main storyline quests are? I have nothing against crafters being their own full class, but having a crafters take part in battle is ridiculous. Have them do separate quests like someone suggested earlier.
    (1)

  8. #8
    Player
    InuraBera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania (1.0) / Ul'Dah (2.0)
    Posts
    160
    Character
    Inura Bera
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Sadly it does affect us, how you seen how easy the main storyline quests are? I have nothing against crafters being their own full class, but having a crafters take part in battle is ridiculous. Have them do separate quests like someone suggested earlier.
    Did you realise that Gatherers and Crafters do 'Parley' in any circumstance that would involve Combat rather than fighting? I hope you did before you posted that - because otherwise you'd realise that the difficulty of Combat in the Story-Quests has no reflection on Crafters or Gatherers being involved at all. I haven't had to throw stones at anything, ever, nor have I had to bring in Combat classes to help - I played the Parley mini-game, won, and progressed.

    Tough as it may be to realise, not all of us want to be involved in Combat. I've battled things in basically every game I played. What if, for once, I - Gods forbid - want to do something else, yet still get to enjoy the main Storyline of the game? As to new players getting confused, if the fact that picking a Class that is clearly non-combat confuses them, then I fear for their future.

    I picked Botanist at the beginning (after looking forward to choosing it for *months* beforehand) and would never, ever want to have started as a Combat class. If it wasn't for the Gathering classes (particularly Botanist) I wouldn't even bother with the game, as I have more than enough games to get on with killing monsters.

    Combat classes have the bulk of content as it is, I only have two GuildLeves per level Range per area to choose from, and a massively limited number of areas to gather from, but hey, if you want to kick those of us in the gut who enjoy playing something different, feel free. My highest Combat class is Lancer at 27 - I'm currently sitting at Botanist 40, which took a lot more time to Rank up each Rank, trust me.

    *EDIT* As I see further folks echoing the 'dumbed down for gatherers and crafters' - we use Parley. No combat, no NPC fighting, nothing - just Parley. The fight could stretch miles into a dank cavern, but we would deal with it differently. Everything is instanced during Quests anyway isn't it.

    *EDIT 2* A cut and paste from my 'blog' about the Rank 38 Gridania Quest: "To the story, you'll find out yourself, however at one point I had to win three Parleys, without failure and within a really, really strict time limit, or I would be stabbed to death by the Beastmen." Doesn't sound like my Botanist Combat Skill came into play much eh?

    *EDIT 3* As Shiyo below says - the Combat only missions are too easy also. I'm not saying the missions are not too easy for Combat, trust me - I had more excitement with the 3 Parley in 10 minutes or tribe of beastmen spawn and stab you to death, than with the Lancer or Archer missions. Hopefully they put the difficulty up enough to be entertaining.
    (1)
    Last edited by InuraBera; 04-29-2011 at 01:52 AM. Reason: Parley

  9. #9
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by InuraBera View Post
    Did you realise that Gatherers and Crafters do 'Parley' in any circumstance that would involve Combat rather than fighting? I hope you did before you posted that - because otherwise you'd realise that the difficulty of Combat in the Story-Quests has no reflection on Crafters or Gatherers being involved at all. I haven't had to throw stones at anything, ever, nor have I had to bring in Combat classes to help - I played the Parley mini-game, won, and progressed.

    Tough as it may be to realise, not all of us want to be involved in Combat. I've battled things in basically every game I played. What if, for once, I - Gods forbid - want to do something else, yet still get to enjoy the main Storyline of the game? As to new players getting confused, if the fact that picking a Class that is clearly non-combat confuses them, then I fear for their future.

    I picked Botanist at the beginning (after looking forward to choosing it for *months* beforehand) and would never, ever want to have started as a Combat class. If it wasn't for the Gathering classes (particularly Botanist) I wouldn't even bother with the game, as I have more than enough games to get on with killing monsters.

    Combat classes have the bulk of content as it is, I only have two GuildLeves per level Range per area to choose from, and a massively limited number of areas to gather from, but hey, if you want to kick those of us in the gut who enjoy playing something different, feel free. My highest Combat class is Lancer at 27 - I'm currently sitting at Botanist 40, which took a lot more time to Rank up each Rank, trust me.

    *EDIT* As I see further folks echoing the 'dumbed down for gatherers and crafters' - we use Parley. No combat, no NPC fighting, nothing - just Parley. The fight could stretch miles into a dank cavern, but we would deal with it differently. Everything is instanced during Quests anyway isn't it.
    When you started as a Botanist did you not have to stone throw the mobs to death at the beginning as I am positive I did not get the Parley option there when I started with Fishing in Ul'dah on an alt, I could be wrong though. I always thought the point of it was a battle tutorial which DoL/DoH have no use for currently.

    Also as for DoL/DoH taking part in the main story while I don't have a huge problem with it, I really can't see how a Botanist will overthrow the Garlean Empire and put a halt to the 6th Umbral Era beginning with a round of Parley.

    Maybe they could give DoL/DoH a different objective like crafting the secret trinket of Eorzea or gathering the holy branch of burnt wood that will save us all.
    (1)
    Last edited by AlexiaKidd; 04-29-2011 at 01:57 AM.

  10. #10
    Player
    Frisque's Avatar
    Join Date
    Mar 2011
    Posts
    265
    Character
    Frisque Isamidget
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    When you started as a Botanist did you not have to stone throw the mobs to death at the beginning as I am positive I did not get the Parley option there when I started with Fishing in Ul'dah on an alt, I could be wrong though.
    you're not wrong. My alt/mule started as an alchemist (you know, for the glasses ) and I had to chuck stones at gobbue too.

    He didn't seem to like it much....

    *EDIT: Unless, of course, Square ninja'ed in a later adjustment so that DoH/DoL uses Parley in the opening sequence. That's possible, I guess..
    (0)

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