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  1. #1
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Physic View Post
    The main problem here, is you set your criteria to "is it convenient" then judge based on that criteria.
    Well, call me crazy, but "is it convenient" is a pretty good measure of quality.

    Quote Originally Posted by Physic View Post
    Convenience is not the sole aspect of making a game entertaining, different people are entertained by different things.
    I'm not sure if that's what you really mean, but it sounds like you're implying that some people derive entertainment from inconvenience. For most people, inconvenience isn't fun.

    This is why "convenience stores" like Seven-Eleven are so popular, and the guy who invented the "inconvenience store" is now bankrupt.

    Quote Originally Posted by Physic View Post
    You want selling and buying items to be a very small very simple part of the game, its in the way of what you want to do so you want it to be short.
    No, I didn't say I want economic activity to be "very small and very simple". I want buying and selling to be deep, complex, and heavily rewarding for those who choose to participate in it. What I did say, was that I want the act of buying and selling to be fast and convenient.

    That way, I can spend more time doing the actual buying and selling, rather than spending a lot of my time walking, waiting, loading, and searching.

    Quote Originally Posted by Physic View Post
    Some people want to set up and maintain shops, they want to run around instead of standing at counter, They want to search for deals, see what people are offering.
    Sure some people want to run around, but not most people. You can search for deals from the item search menu.

    Quote Originally Posted by Physic View Post
    So by making this super shop, you eliminate all other forms of economy, and unfortunately make it much easier to manipulate the economy.
    We all aim to manipulate the economy when we participate in it. That's what we're supposed to do. If you're talking about exploiting the economy, that has more to do with the flaws in the game's fundamental mechanics rather than the buying/selling interface.

    Having more information and functionality available to the player via such a "super shop" or whatever you want to call it is not a bad thing. This is one of the reasons why they are finally merging all the different towns' auction houses in FF11.
    (2)

  2. #2
    Player Vackashken's Avatar
    Join Date
    Mar 2011
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    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rentahamster View Post
    This is why "convenience stores" like Seven-Eleven are so popular, and the guy who invented the "inconvenience store" is now bankrupt.
    Effin hilarious...
    (3)

  3. #3
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rentahamster View Post
    Well, call me crazy, but "is it convenient" is a pretty good measure of quality.

    I'm not sure if that's what you really mean, but it sounds like you're implying that some people derive entertainment from inconvenience. For most people, inconvenience isn't fun.

    This is why "convenience stores" like Seven-Eleven are so popular, and the guy who invented the "inconvenience store" is now bankrupt.
    Yea......... I'm gonna have to go with Renta on this. Plus, that last line was so funny yet so tragically true.
    (2)

  4. #4
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Rentahamster View Post
    Well, call me crazy, but "is it convenient" is a pretty good measure of quality.



    I'm not sure if that's what you really mean, but it sounds like you're implying that some people derive entertainment from inconvenience. For most people, inconvenience isn't fun.

    This is why "convenience stores" like Seven-Eleven are so popular, and the guy who invented the "inconvenience store" is now bankrupt.



    No, I didn't say I want economic activity to be "very small and very simple". I want buying and selling to be deep, complex, and heavily rewarding for those who choose to participate in it. What I did say, was that I want the act of buying and selling to be fast and convenient.

    That way, I can spend more time doing the actual buying and selling, rather than spending a lot of my time walking, waiting, loading, and searching.



    Sure some people want to run around, but not most people. You can search for deals from the item search menu.



    We all aim to manipulate the economy when we participate in it. That's what we're supposed to do. If you're talking about exploiting the economy, that has more to do with the flaws in the game's fundamental mechanics rather than the buying/selling interface.

    Having more information and functionality available to the player via such a "super shop" or whatever you want to call it is not a bad thing. This is one of the reasons why they are finally merging all the different towns' auction houses in FF11.
    Yeah 7/11 makes a lot of money, funnily enough its not where i find the best prices at all, in fact its usually more expensive than other alternatives. It competes by being open longer, closer to home, and through marketing. What yall want AH to be is the perfect store, location is irrelevant, because your items instantly appear before you, pricing tells you every price of every competitor so your price is always the lowest. If this type of store existed, irl, all the merchants would burn it down, or move to another country. As a seller of wares its a nightmare, your prices are always going to go down, until its not worth it to even sell things anymore, only a handful of items would even be worth it to sell

    Im not against making MW better, or even having an AH but it has to have some balance for the convenience, otherwise no one can compete, and the MW may as well cease to exist. Dont get me wrong im not saying MW is perfect, but i dont measure its worth in convenience only.

    Basically im opposed to destroying the MW (wether actually erasing them or making them serve no purpose with developer created competition that no one can compete with) and having a price history,


    And really most people quit before market wards had a search options
    (0)
    Last edited by Physic; 04-29-2011 at 04:21 AM.

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