
Quick question:
If you are about to add some materia to an item, do you get any sort of warning or indication that youre about to go beyond cap?
Yes, it will tell you exactly how much you will be receiving.

Does it tell you also whit the salvage NPC when you restauring Materia?
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Also you can put Parry materia on it, 13 points worth to make it match Darklights.
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I am having the same issue as this.
I posted in another thread. It tells me the item level is too low for the materia to give the full bonus, even when its not.
:-(
In regards to my last postI crafted a few DoH sets and the botanist set. And luckily enough to HQ on the weavor body piece, what's interesting to me was that the body piece was the only one out of head,body,hand,leg & feet that would give me the full craftmanship stat increase by melding a tier IV materia (+6). I melded 2 tier IV craftmanship = +12 and I think it would allow me to add another 4 craftmanship if I choose to meld a third time (tier II). But with all the other parts, they will not give me full craftmanship stat increase even it would be the 1st materia....again the pants are the worst offender, can only add another 1 craftmanship.




Great info Matsume, Carraway and All.I can confirm the same to be true for gathering gear.
It would appear that for battle gear the HQ versions of the gear are at the stat caps for those primary stats but this does not appear to be the case for gathering and crafting classes. In fact, the opposite appears to be true in regards the gathering gear. For example, any given piece of gathering AF is more likely to accept a greater amount of materia correlating to the stat which the gear gives most of. The NQ hamlet hat has 56 perception and will accept a total of +19 in addition to it. While the legs have 28 gathering and 3 perception cap out at +1 perception (4 maximum) but appear to accept more gathering materia.
To save people some heartache (wasting trading in Cracked Materia IV's), is there any general "rule" or easy way to tell just how much Crafting or Gathering Stats are acceptable in the highest level Crafting / Gathering Gear?
Matsume's example above shows the Gathering Body accepting +19 Additional Perception, but mentions the Legs only accepts +1(!) more Perception.Ugh.
It sounds like total confusion for those of us wanting to plan out / buy / convert our Materia. I would hate to be stuck with a bunch of Tier IV Materia that I can't use, only because of some Random Stat Cap on one piece of gear that people have to figure out through trial-and-error instead of a more obvious solution. Thanks!

Again, it's pretty retarded. There's no way to even reach the caps required for the two-star recipes without wasting the materia's potential. If you craft another full set of DoH AF, try and see if you can even get beyond 318 Craft or 308 control using what's 'recommended' by the melding system, without losing the full potential of the meld.
I'm not sure if it's supposed to help drive the Culinarian's market or not, since food is absolutely required unless you're sitting in 100% HQ one-star crafting gear with every piece melded and using wasted materia potenial.
The same concept applies to DoL. I'm sitting in Gathering 316, Perception 315 on miner, and you'd think i'd finally have 100% gathering on unspoiled nodes since i'm roughly 50+ points over what was available prior to AF. Nope, still 6-9% failure without action usage.
Last edited by Dallie; 09-08-2013 at 10:02 PM.
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Ugh.

