Quote Originally Posted by Roelon View Post
Consider these facts:

- Launches are historically flawed.
- - This is an "acceptable" practice in this field. Mainly because "Launch" server capacity isn't indicative of -actual- capacity (say, a few months down the road). As this is as much a business model as it is an entertainment platform, there is more of a focus on long-term server stability, as opposed to short-term stability.
- - Consider a "return-on-investment" mindset. Should we spend a relatively large sum of money on a short-term fix; only to be stuck with that overhead once the flood has receded? - Or, should we focus those resources on long-term stability, development, etc.?

These posts are similar to a child screaming, "I want it NOW!" Please, be more constructive.
I disagree. I've also played many games at launch - ALL other MMOs have had at least certain measures in place to ensure even if you were locked out , you could queue up and eventually get in. They also have systems to book AFKers. Letting ppl AFK indefinitely makes no sense, especially with a population lock. And no PR from SE?

It seems like they aren't trying very hard....