Quote Originally Posted by Verecund View Post
Unless I'm fighting a giant Dream Toad, all guildleves I've done in the past are pretty boring and (dare I say) a little hard to sit through.

It's not "casuals'" fault that the gameplay is so rigid and uninteresting, or that the difficulty on everything is set so low (and no, I am not referring to timesinks as a difficulty). It's SE's fault for not 'seriously' tuning across multiple skill or participation levels.
It's not SE's fault either. People will bitch no matter what. People bitch about accessibility, SE gives it, people bitch. No one likes challenges or games like WoW, Farmville and Rift wouldn't have been popular online games. They already said more challenging content will come in due time but the game needs to be fixed first. Also guildleves were designed for people with little to no time, but the game got rushed out thus it was the only content found.