I just finished watching a bunch of videos on YouTube of pro groups fighting NM battles like Uraeus, Dodore, and Bloatbelly Goblin for example. Honestly, I'm not a loot whore, but doing a 15-30 minute fight and getting a piece of meat, an egg, or nothing at all, is completely unfair.


One of the basic foundations of any game is risk vs reward. With that much time, energy and all the things these groups do to kill an enemy, but they don't get anything significantly tangible is the biggest slap in the face I think for most gamers.

Yeah, the fights look quite fun and the memories are good. But look at how most of us are going to feel at the end of these fights...just like them. "No items..." "Didn't drop anything" are the same kinds of lines we'll have and a general air of disappointment. Hell, I'm disappointed for them and dispirited watching these videos.



I want to like this game. I love the FF franchise, stories, characters, monsters, ect. I've been patient but I'm coming to my limit soon. This is all too reminiscent of a lot of negative feelings I had for XI. I spent a great deal of time in that game but I never really got anything out of it. The end feeling is one of wishing I had gotten more out of the time I invested into it. I'm already starting to feel like that now. I don't want to go through that again.

If SE can't understand how to reward players properly for their time invested by the time PS3 and/or subscription plans resume; I'll find another game that does.