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  1. #1
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Territory only need be removed for NM's everything else needs it. Prior to the change that added territory, you had monsters in levequest following the dead all the way back to the camp, then camping people at the camp. when they revive, they die again.
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  2. #2
    Player
    Martyr's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Kenjiro Wolfsbane
    World
    Balmung
    Main Class
    Scholar Lv 78
    Quote Originally Posted by Reika View Post
    Territory only need be removed for NM's everything else needs it. Prior to the change that added territory, you had monsters in levequest following the dead all the way back to the camp, then camping people at the camp. when they revive, they die again.
    This still happens. Hell, just happened to me the other day unless they changed it up with this patch.

    http://forum.square-enix.com/ffxiv/t...weet-Vengeance
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  3. #3
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Martyr View Post
    This still happens. Hell, just happened to me the other day unless they changed it up with this patch.

    http://forum.square-enix.com/ffxiv/t...weet-Vengeance
    Guildleves like sweet vengeance are bugged in the aspect of territories. Running monsters territories go away after they flee for whatever reason.
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  4. #4
    Player
    Martyr's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Kenjiro Wolfsbane
    World
    Balmung
    Main Class
    Scholar Lv 78
    Quote Originally Posted by Reika View Post
    Guildleves like sweet vengeance are bugged in the aspect of territories. Running monsters territories go away after they flee for whatever reason.
    I understand this. We discussed as much in the thread. Only reason I mentioned it was in response to this portion of your prior post.

    Quote Originally Posted by Reika View Post
    Prior to the change that added territory, you had monsters in levequest following the dead all the way back to the camp, then camping people at the camp. when they revive, they die again.
    Just letting you know that the problem still exists, so I hope that wasn't their main reasoning behind adding the territory, seeing as there are obviously deeper problems in respect to those leves.

    Getting back on subject, though, I don't particularly mind either way with the territories. Definitely wouldn't hurt my feelings any if they expanded them a bit.
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