The game has way more players than they expected. If you think your game will have 400k subs at launch but then you have 1 million there is not to much you can do for a few days. Even with new servers being overnighted set up takes a while.Ok, this seems very simple to me. If we have X number of servers and Y number of players, and each server can only hold Y number of people, then we should have X number of servers. I don't see what is so difficult about this. Just add more servers, and release the ridiculous restriction on legacy players so we can transfer freely and play with our friends.

Pre-order numbers a week ago would tell them differently. That excuse is invalid.

Further to that, you'd have to assume that a company as large as SE would have a pretty sweet contract. I'd guess that they'd be able to procure servers in a matter of hours, not overnight. Especially if its for the NA/EU datacenter which is undoubtedly HQed in California somewhere. It isn't in the middle of nowhere where there wouldn't be a large cache of hardware already. My guess: they haven't ordered new hardware yet.
That said, I totally agree that based on pre-order numbers, they should have known damn well how many people would be trying to play during early access, and would have had more than an adequate amount of time to put new hardware in place.
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