
True, but not all games are built the same... my two cents on that.


But server managment works almost the same if not a "unique feature" (as GW2 overflow servers) is pressent, and so, many devs had incredible launches and good starts, just to give a name, Rift had the best launch ever in any MMO to date.
You can learn from your mistakes, and maybe even more important, from others mistakes. That "launches are like this" argument was good, 7 years ago, today you expect a better service, not only that, a very smooth launch, that SHOULD be standart by now, this is just a proof that devs are not learning. I can think of several more, even older games like EQII had really good and smooth launches. What they did that everything worked? I think the awnser may be, taking in count this problem is exclusive for NA/EU players: CARE.
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