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Thread: MMO Launches

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  1. #1
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    Taral's Avatar
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    Quote Originally Posted by TohruHonda View Post
    Just because it happens doesn't make it right. You would think by now that people would learn from other failed launches, and take all the extra precautions to prevent it from happening to their own game.
    True, but not all games are built the same... my two cents on that.
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  2. #2
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    Alexander_Dragonfang's Avatar
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    Quote Originally Posted by Taral View Post
    True, but not all games are built the same... my two cents on that.
    But server managment works almost the same if not a "unique feature" (as GW2 overflow servers) is pressent, and so, many devs had incredible launches and good starts, just to give a name, Rift had the best launch ever in any MMO to date.

    You can learn from your mistakes, and maybe even more important, from others mistakes. That "launches are like this" argument was good, 7 years ago, today you expect a better service, not only that, a very smooth launch, that SHOULD be standart by now, this is just a proof that devs are not learning. I can think of several more, even older games like EQII had really good and smooth launches. What they did that everything worked? I think the awnser may be, taking in count this problem is exclusive for NA/EU players: CARE.
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  3. #3
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    Taral's Avatar
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    Quote Originally Posted by Alexander_Dragonfang View Post
    I think the awnser may be, taking in count this problem is exclusive for NA/EU players: CARE.
    That's something i wish had happen for Star wars Galaxies, No care was given to this game and it died. so i agree with you fullly on that.
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