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Thread: Summoner Info

  1. #51
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    I always assumed SMN's titan and garuda replace the carby duo, but so far I can still summon the carbies and ifrit with lv30. I guess this will change after the other job quests. predicting fights similar to the lv30 one.
    (0)

  2. #52
    Player
    Cebo's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Sumie Arrowny
    World
    Ultros
    Main Class
    Arcanist Lv 80
    Coming from playing a Warlock in WoW for several years, there are a few issues with pet control that I hope S-E addresses:

    1) Separate pet GCD from player GCD. This is extremely annoying. When you're casting a spell, you can't even direct your pet to attack a different target. This also makes specific pet abilities less responsive as you can't activate them while the player is on GCD. What makes this even more wonky is that if you have your pet set to 'Sic' to auto-fire its abilities, it can do so regardless of the player's GCD.

    2) If you set your pet to Passive mode, it should remain in that stance even after ordering it to attack a target. If the target dies, the pet should return to you. Currently, pets switch back to Defensive mode once you order it to attack. The reason Passive mode is preferable is that it gives you much more control over your pet.
    (13)

  3. #53
    Player
    Cori's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Ryvenas Thorp
    World
    Moogle
    Main Class
    Arcanist Lv 50
    Unlocked SMN today, not sure how I feel about the job yet. It's a bummer that we lose all those nice cross class skills from cnj (aero,protect). Ifrit worked quite good in Haukke Manor so far. I'm interested to know at what level we get Titan (main story quest suggest he comes after Ifrit).
    (0)

  4. #54
    Player
    abesut's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Rau Quby
    World
    Shiva
    Main Class
    Arcanist Lv 50
    They need to buff the dmg on Ifrit-egi and perhaps his hp a little. My chocobo companion could outdmg him, which I find rather pathetic.
    (2)

  5. #55
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by abesut View Post
    They need to buff the dmg on Ifrit-egi and perhaps his hp a little. My chocobo companion could outdmg him, which I find rather pathetic.
    Chocobo is supposed to be equivalent to a full player. SMN shouldn't be doing 2 players worth of damage.
    (1)

  6. #56
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Cebo View Post

    snip

    1) Pet is not bound to our GCD, but just like all skills, off GCD or not, commanding out pet is bound to animations. During the initial animation of a skill, or the entire cast time of a skill, we cannot command the pet. It has nothing to do with the GCD.

    2) Use Obey. When you make your pet Obey, it will only use the auto attack skill. It will stay on "Obey" until you zone or need to re-summon it. You can put the other skills on your hot bar.

    Quote Originally Posted by Cori View Post
    It's a bummer that we lose all those nice cross class skills from cnj (aero,protect).
    We are supposed to be able to use CNJ skills. It's bugged. Scroll over Aero, protect, etc, as CNJ or ACN and it lists SMN as a job that can use it.
    (0)

  7. #57
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kevee View Post
    We are supposed to be able to use CNJ skills. It's bugged. Scroll over Aero, protect, etc, as CNJ or ACN and it lists SMN as a job that can use it.
    I hope the bug is that SMN is on the tooltip

    would much prefer raging strikes over aero
    (1)

  8. #58
    Player
    Furyan's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    48
    Character
    Furyan Bearborn
    World
    Twintania
    Main Class
    Archer Lv 70
    I've just hit 28 ACN and in getting a little excited. Is SMN's ifrit egi more powerful than the standard carbuncle? Does it gain some better abilities?
    (0)

  9. #59
    Player
    YuriRamona's Avatar
    Join Date
    Aug 2013
    Posts
    202
    Character
    Yuri Ramona
    World
    Diabolos
    Main Class
    Arcanist Lv 50

    Fix pet micromanagement capabilities!

    Quote Originally Posted by Cebo View Post
    Coming from playing a Warlock in WoW for several years, there are a few issues with pet control that I hope S-E addresses:

    1) When you're casting a spell, you can't even direct your pet to attack a different target. This also makes specific pet abilities less responsive as you can't activate them while the player is on GCD.

    2) Currently, pets switch back to Defensive mode once you order it to attack. The reason Passive mode is preferable is that it gives you much more control over your pet.
    This is definitely something that needs to be patched. Scholars have also reported that pets are unable to be micromanaged during casting. Auto-cast is always on; guard stance doesn't function properly.

    This flaw affects Arcanists, Summoners, and Scholars alike. Let's get this fixed!
    (1)

  10. #60
    Player
    Cebo's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Sumie Arrowny
    World
    Ultros
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kevee View Post
    1) Pet is not bound to our GCD, but just like all skills, off GCD or not, commanding out pet is bound to animations. During the initial animation of a skill, or the entire cast time of a skill, we cannot command the pet. It has nothing to do with the GCD.

    2) Use Obey. When you make your pet Obey, it will only use the auto attack skill. It will stay on "Obey" until you zone or need to re-summon it. You can put the other skills on your hot bar.
    Alright, call it "animation-lock" then, not GCD. Pet abilities and pet commands shouldn't be locked out when the player is animation-locked. It makes no sense and makes it more difficult to micro-manage and control your pet.
    (1)

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