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  1. #1
    Player
    Metalicana's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Metalicana Raijinshu
    World
    Ragnarok
    Main Class
    Lancer Lv 11
    Quote Originally Posted by Whizawk View Post
    Ideally, you'd want to choose a world that you have the lowest network latency on for the best experience.
    But in terms of community I guess joining the EU Legacy will give you a chance to make friends with experienced players so they can help you out.

    I'm personally on Ragnarok, which is the EU Legacy and from my experiences I have not yet run into one single distasteful player, they're all either quiet or a collected people.
    Thank you for your answer.I played on Ragnarok too because all servers were closed for me.I want to play in a new servers with no high levels.and btw how can i know which server has the lowest Ping?
    (0)

  2. #2
    Player
    Lafiel's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Halulu Halu
    World
    Ragnarok
    Main Class
    Archer Lv 51
    Quote Originally Posted by Metalicana View Post
    how can i know which server has the lowest Ping?
    Here's a good guide. But keep in mind the results may not be the same in the future, e.g. with 1500 people playing simultaneously.
    (0)

  3. #3
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    162
    Quote Originally Posted by Metalicana View Post
    how can i know which server has the lowest Ping?
    Quote Originally Posted by Lafiel View Post
    Here's a good guide. But keep in mind the results may not be the same in the future, e.g. with 1500 people playing simultaneously.
    As long as you have access to a windows machine this is the best way to see.

    Generally speaking an average of:

    - 0-100ms is awesome.
    - 100-300ms is good.
    - 300-500ms bearable but not ideal.
    - 500-750ms noticeable lag.
    - 750-1000ms disastrous lag.

    Note: ms stands for milliseconds or thousandths of a second, it is the measurement that interprets the speed of ping and accounts for network latencies.
    (0)
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