Results 1 to 10 of 22

Hybrid View

  1. #1
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    They should limit the targetting range. I use the gamepad and I keep targetting things that aren't even within my reach. its annoying as hell.
    (1)

  2. #2
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Majidah View Post
    They should limit the targetting range. I use the gamepad and I keep targetting things that aren't even within my reach. its annoying as hell.
    Targetting stuff that's out of range is something you'll find in every MMORPG. It may not seem like it, but you would hate it if it wasn't there. Bottom line there is if you can see it on your screen, you should be able to target it.

    What we DO need is smarter targeting. Prioritize levequest targets, claimed enemies, and party members. Make target selection based on field of vision of the character instead of the game camera.

    And, slightly related but just as important, give us some kind of visual cue to let us know when the enemy is within attack range (e.g. buttons on the action bar darkened if they cannot be used). I'm bolding this for emphasis because it is a simple thing to implement, and it would make a HUGE improvement in the battle mechanics. The buttons are already darkened when an ability is in cool-down, or when we don't have enough TP. Why not also darken them when an enemy is outside an ability's area of effect? Or those Pugilist abilities that can only be executed after an attack is evaded?

    You know, I think I'm gonna post a new thread right now. ^_^
    (1)