Quote Originally Posted by Balaur View Post
How is this really true? You'd not be able to queue if you were never designed to be a tank, and setting up the expectation that you are the pointman for an encounter but have to step aside from point for some dude with a shield seems unreasonable and, frankly, stupid. Warriors tank differently, including needing to take some damage to make some abilities work. There's a fear there, I think.
No I love war but frankly when playing it I feel the need to end the battle through the brute strength they have no focus my attention on gaining hate and provoking which can cost the battle mass amounts of damage over the course of the battle. More damage = less time spent in battle which in turn means less damage the PLD has to take which in turn means less stress on WHM. Simple formula that works every time.