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  1. #1
    1. The IMPORTANT, Fundamental Changes to Combat are going to take a long time (your words). That's a problem.
    It's not a problem, things take time, you can't avoid this. If it's going to take awhile to redo something rooted into the foundation, time can't be shortened unless you want to cut corners or not redo it to the best of your abilities, otherwise video games in general would take only a month or two to create if it was easy to whip something good together just like that.

    So all in all, it seems like this letter is saying you acknowledge it takes time, but it's a problem that it will take time. Rushing it out is the reason XIV was in the shape it was after all. They can start puttin in content for rank 50s, but what about rank 1-50? If you aren't captured when you start and the journey to end-game, you won't stay for the end-game content because you'll be bored and leave before then.

    I'm sure end-game will be settled when they get the foundation redone, but the foundation and early-mid levels are just as important, if not more important because they don't want to necessarily build content ontop of a system that'll just no doubt change.
    (8)

  2. #2
    Player
    AshelyRiot's Avatar
    Join Date
    Mar 2011
    Location
    Grid / Palamecia
    Posts
    93
    Character
    Ashely Riot
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Elexia View Post
    It's not a problem, things take time, you can't avoid this. If it's going to take awhile to redo something rooted into the foundation, time can't be shortened unless you want to cut corners or not redo it to the best of your abilities, otherwise video games in general would take only a month or two to create if it was easy to whip something good together just like that.

    So all in all, it seems like this letter is saying you acknowledge it takes time, but it's a problem that it will take time. Rushing it out is the reason XIV was in the shape it was after all. They can start puttin in content for rank 50s, but what about rank 1-50? If you aren't captured when you start and the journey to end-game, you won't stay for the end-game content because you'll be bored and leave before then.

    I'm sure end-game will be settled when they get the foundation redone, but the foundation and early-mid levels are just as important, if not more important because they don't want to necessarily build content ontop of a system that'll just no doubt change.
    You have a great point and agree but it seriously is taking way too long. Yeah yeah I heard things take awhile etc... and XIV was already rushed to begin with but that wasn't our doing, SE did it. I don't care they changed teams blah blah point is it's been 7 months and not one big fundamental change period that's for the better of the game. Sucks to say but game is just losing too many people and at an alarming rate because of boredom. Leves and crafting is all game has to offer which is boring after a few runs.
    (2)

  3. #3
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by AshelyRiot View Post
    You have a great point and agree but it seriously is taking way too long. Yeah yeah I heard things take awhile etc... and XIV was already rushed to begin with but that wasn't our doing, SE did it. I don't care they changed teams blah blah point is it's been 7 months and not one big fundamental change period that's for the better of the game. Sucks to say but game is just losing too many people and at an alarming rate because of boredom. Leves and crafting is all game has to offer which is boring after a few runs.
    You forgot to mention our blogsphere and our forums, which is chock full of folks believing their english-laden walls of text to be the one that will be the inspiring whip crack over the japanese-speaking dev teams' heads.

    Clearly this will never get old.
    (0)

  4. #4
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Elexia View Post
    It's not a problem, things take time, you can't avoid this. If it's going to take awhile to redo something rooted into the foundation, time can't be shortened unless you want to cut corners or not redo it to the best of your abilities, otherwise video games in general would take only a month or two to create if it was easy to whip something good together just like that.

    So all in all, it seems like this letter is saying you acknowledge it takes time, but it's a problem that it will take time. Rushing it out is the reason XIV was in the shape it was after all. They can start puttin in content for rank 50s, but what about rank 1-50? If you aren't captured when you start and the journey to end-game, you won't stay for the end-game content because you'll be bored and leave before then.

    I'm sure end-game will be settled when they get the foundation redone, but the foundation and early-mid levels are just as important, if not more important because they don't want to necessarily build content ontop of a system that'll just no doubt change.
    Hi Elexia,

    Thanks for the reply! I agree... it's just frustrating is all. It's even sadder when you see so many friends leaving (even now, the ones that have stuck it out, one by one, I'm seeing more of them just move on).

    I agree that the fundamental systems - the ones that capture the attention of Rank 1 -> 50 is more important than End Game Content, which is why I brought that up specifically as point #1 in my original post.

    We need the core fundamental changes to Combat, making the Classes more Unique, etc., that's what's going to capture the attention of any potential new players and current players, and get people who left interested again (and new PS3 players).

    I just worry about the "long term" words Yoshida-san has mentioned multiple times in various interviews / posts about these changes.

    I know there are different sub-teams as he mentioned, but it feels like doing small tweaks, getting 20 Mid-Level NMs out for Patch 1.17, etc., aren't really tackling the fundamental issues with the game head-on.
    (0)