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  1. #31
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    I can deal with this fine, but others... will be less than impressed by being forced to choose one of the two jobs to fully optimise.
    (1)

  2. #32
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ArkhamNative View Post
    Thanks for the clarification.

    While not exactly good news for people who want to play all classes in the game, at least we know how it is for launch, and can give feedback as we try out both jobs.
    Will jobs are skill trees so i would say what there doing make 100% sense. In many skill trees games to play other job you pretty much have to make other char. But in FFXIV you can play all jobs within char which i see the issue we having here. But at the end we have to remember the jobs are skill tree system and they be a time where you have to say play A or B or maybe even C job within this class.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  3. #33
    Player
    Myranda's Avatar
    Join Date
    Oct 2012
    Posts
    493
    Character
    Myranda Al'cyoene
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by PotatoTree View Post
    One of the biggest appeals of this game is the ability for one character to play all classes. Doesn't this change make it so that if I wanted to be a good summoner I'll have to gimp my scholar? I mean if there was a way to do a quest (lets say only let you do it once a month or something) that can let you respec then sure, but at the moment I don't like the change. I'd rather the stat changes be from the gear, so you have to decide if you wanted to go with the int set or mind set, etc.
    This is almost exactly my thought. While in the long run I doubt it will make a huge difference compared to gear's contribution and people who "gimp" themselves in these point allocations will still be capable, the very principle of it runs directly counter to the stated concept of the game of playing everything from just one character just as effectively as you could by having multiple characters. There shouldn't be a need to choose one over the other given this design spec, no matter how minor it is.
    (1)
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  4. #34
    Player
    Millerna's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    632
    Character
    Millerna Astor
    World
    Phoenix
    Main Class
    White Mage Lv 100
    If you look at jobs as talent trees (which they basically are), it makes a lot more sense.. In games with a talent tree you can't pick every ability/perk from every tree either.. You can still play all classes on a single character, you just need to decide what you want to specialise as.
    (2)

  5. #35
    Player
    Mjollnir's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,582
    Character
    Fiery Mojo
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    I thought it was said you could re-spec after a day or so? Presumably after getting ahold of a Keeper's Hymn, or similar item?
    (1)

  6. #36
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Hvinire View Post
    Hey all,

    In version 1.0, stats could be allocated for both the class and for the job. However, in A Realm Reborn, you will now only be able to allocate points for the class itself. As you know, the arcanist branches into two jobs (Summoner and Scholar) and as Yoshida explained in the Letter from the Producer LIVE, it will be up to players to decide how they want to allocate their stats on arcanist. Players can focus on one job or the other; or choose the respective stat to enhance - like if you want to focus on scholar's healing, you can choose MND or if you want to focus on scholar's DPS capabilities, you can choose INT. You can also take a "middle of the road" approach and maintain a good balance.

    Beyond that, as Yoshida mentioned, we'll also be preparing gear with varying stats (beyond the type that players have seen thus far) that players can utilize to focus on specific stats.
    Thank you for the clarification, Hvinire.

    Just on the face of it, this doesn't sound like a good idea to me. However, considering I haven't had a chance to play either Summoner or Scholar yet, I'd like to wait and see how things pan out before passing judgement.

    If this means that you will only be able to play endgame content such as Labyrinth of Bahamut as either Summoner or Scholar (but not both), I don't think I'll like it. Both Summoner and Scholar sound appealing to me, and I'd like to be able to contribute effectively to my party's success in either role.

    Honestly, though, if you can be an effective Summoner and Scholar by splitting your attribute points down the middle between INT and MND, I'd be OK with it. I guess it just depends on how the game plays.

    Thank you again for the info!
    (2)

  7. #37
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ArkhamNative View Post
    Thanks for the clarification.

    While not exactly good news for people who want to play all classes in the game, at least we know how it is for launch, and can give feedback as we try out both jobs.
    Maybe not but it justifies actual players who take pride in their chosen path. They can outweigh their efforts and dedication to those who just want to be a "Jack-of-Alls".



    I like this approach to classes that split to two different jobs. Well done Yoshi-P! I'm sure there's also a resolve to dedicating another job within that class and you would want to re-allocate your stats to be used at your full potential.

    To those that whine about being "Forced to chose" a job: First of all, nobody's being forced in to anything, like I'm not being force to choose what job to tank on, either Paladin or Warrior (two diff classes but same principle). I play how I want with the options I'm given.

    (1)


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    TENTs because solo-friendly content forces me to want one!
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  8. #38
    Player
    Pebe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    45
    Character
    Aeternus Nihilim
    World
    Excalibur
    Main Class
    Astrologian Lv 60
    Disclaimer: I read the fact that SMN gets cleric stance somewhere else, I don't remember whether or not this was released information yet, so it may be untrue.

    Actually building a full mind build on smn might be interesting considering they get cleric stance. If you can increase your base mind high enough so that your base int and base mind are relatively close, then you can gear full mind and pop cleric stance and obtain clerics stances magic damage+. Although I don't know if cleric stance's buff only works on elemental magic or if summoning is counted. Considering how simplified this game has become, I wouldn't doubt that it would work. Meh, who knows, just a thought.
    (0)

  9. #39
    Player
    Fantasia's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    560
    Character
    Aqu'a Fantasia
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Pebe View Post
    Disclaimer: I read the fact that SMN gets cleric stance somewhere else, I don't remember whether or not this was released information yet, so it may be untrue.

    Actually building a full mind build on smn might be interesting considering they get cleric stance. If you can increase your base mind high enough so that your base int and base mind are relatively close, then you can gear full mind and pop cleric stance and obtain clerics stances magic damage+. Although I don't know if cleric stance's buff only works on elemental magic or if summoning is counted. Considering how simplified this game has become, I wouldn't doubt that it would work. Meh, who knows, just a thought.
    Cleric Stance is only accessible to CNJ WHM SCH, apparently.

    Even if SMN could use it it wouldn't be helpful, since all of the SMN gear would bolster up INT and not MND, making it redundant.
    (0)

  10. #40
    Player
    Beowolf's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    178
    Character
    Beogrimm Dex
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Mjollnir View Post
    I thought it was said you could re-spec after a day or so? Presumably after getting ahold of a Keeper's Hymn, or similar item?
    Q41: I heard that you can reallocate your attribute points, but will this be something you can do easily multiple times?

    A41: It won’t be something you can do so easily. For example, it’s not like you will be able to allocate them so today you can challenge the Great Labyrinth of Bahamut as scholar, and tomorrow allocate them so you can go as summoner. (24)Matt "Bayohne" Hilton - Community Team

    seemed pretty clear to me. for yoshi's example: if DRK comes through GLD as a main class. today i play as PLD in the great labyrinth of bahamut, tomorrow allocate them so i can go as DRK. no skin off my back if all my stats are vit/mnd. i'll just reroll tomorrow full str and play DRK. or w/e drks main stat happens to be.
    (0)

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