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  1. #1
    Player
    rina_inverse's Avatar
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    Mar 2011
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    Uld'ah
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    1,300
    Character
    Rina Inverse
    World
    Masamune
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    Carpenter Lv 51

    So were indeed being watched

    1.0 GC final scenario, To Kill A raven
    After the very last scene, the camera switch to a higher elevation, and seems a little bit blurred
    It was them alright

  2. #2
    Player
    Catapult's Avatar
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    Mar 2011
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    Lotus Gardens
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    Character
    Thal Icebound
    World
    Ravana
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    Dancer Lv 100
    Quote Originally Posted by rina_inverse View Post
    1.0 GC final scenario, To Kill A raven
    After the very last scene, the camera switch to a higher elevation, and seems a little bit blurred
    It was them alright
    I'm not sure what part you're referring to. Do you have a screenshot or video you could point us to?
    (0)

  3. #3
    Player
    rina_inverse's Avatar
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    Rina Inverse
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    Masamune
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    Carpenter Lv 51


    there is no reason at all for the camera to switch to higher elevation

  4. #4
    Player
    Catapult's Avatar
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    Thal Icebound
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    Ravana
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    Dancer Lv 100
    Quote Originally Posted by rina_inverse View Post


    there is no reason at all for the camera to switch to higher elevation
    Oh...

    What you are looking at is what we call a "cinematographic technique". The overwhelming majority of games and movies use various angles and perspectives to make the experience more dynamic and aesthetically pleasing than if you were watching a performance at your local theatre.

    The only game I am aware of where the camera is from a character's perspective for most of the time is Super Mario 64, thanks to the Lakitu film team.

    Sorry, but I'm calling a red herring.
    (8)

  5. #5
    Player
    finiteHP's Avatar
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    Character
    Tyger Maimhov
    World
    Excalibur
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    Summoner Lv 60
    Earlier in the same scene there is the same camera angle to show all the people there cheering for you (plus a view from straight overhead). Just prior to the shot you posted your character looks over their shoulder smiling at the empty lotus strand. I would assume that if you have party members when you do the scene it is them that are standing there that you smile at and whom the camera would be showing in the final zooming out.
    (2)

  6. #6
    Player
    rina_inverse's Avatar
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    Rina Inverse
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    Masamune
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    Carpenter Lv 51
    Well, a friend suggest the same thing, just some camera play
    But I think its worth a consideration, and make me leaning even more to the wild theory that is 'SE flop 1.0 on purpose'

  7. #7
    Player
    Vydos's Avatar
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    Gridania
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    Character
    Ronberku Vantarius
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    Balmung
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    Gladiator Lv 93
    I'm pretty sure that it is nothing more than a viewpoint to simply add to the cutscene. Giving a sense of closure or "THE END". Nothing more, nothing less.
    (2)
    My gallery of regulart art and random drawings: http://www.dropbox.com/gallery/10502152/1/New%20sketchbook?h=7762c3


  8. #8
    Player
    rina_inverse's Avatar
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    Rina Inverse
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    Masamune
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    Carpenter Lv 51
    Quote Originally Posted by Vydos View Post
    I'm pretty sure that it is nothing more than a viewpoint to simply add to the cutscene. Giving a sense of closure or "THE END". Nothing more, nothing less.
    yes, its an 'End' to our character. our character know that, so a change of PoV doesnt really matter to them
    but us, the player, know that it not 'End' yet, even with all the fanfare, so the change of PoV, the blurred screen, *might* matter for us

  9. #9
    Player
    MartaDemireux's Avatar
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    Hiraeth Petrichor
    World
    Excalibur
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    White Mage Lv 90
    Quote Originally Posted by rina_inverse View Post
    Well, a friend suggest the same thing, just some camera play
    But I think its worth a consideration, and make me leaning even more to the wild theory that is 'SE flop 1.0 on purpose'
    Quote Originally Posted by rina_inverse View Post
    yes, its an 'End' to our character. our character know that, so a change of PoV doesnt really matter to them
    but us, the player, know that it not 'End' yet, even with all the fanfare, so the change of PoV, the blurred screen, *might* matter for us
    You do realize the Grand Companies weren't in the story or anything before Yoshi came along, right? 1.0 had no plans or story for GC and the entire GC storyline in 1.0 was just to bring a close to the 1.0 world and the opening to ARR's.
    (0)
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  10. #10
    Player
    Obsy's Avatar
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    Mar 2011
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    Character
    J'hyan Tia
    World
    Balmung
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    Pugilist Lv 50

    Probably one of the flimsiest theories I've come across on these forums.
    (2)

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