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  1. #11
    Player
    NoloeTazier's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    865
    Character
    Noloe Tazier
    World
    Balmung
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ikkenoe View Post
    * Materia that has already been affixed to gear can be converted as is.

    Even after converting cracked materia, there is the possibility certain gear will see a decrease in effectiveness when compared to Version 1.0.
    Ah, so it's saying those melds will retain the stat values of the quad-meld? That's odd if all Materia is becoming obsolete cracked Materia, with some Materia downright no longer existing like +enmity.
    (0)
    Check out my Lore posts:
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  2. #12
    Player
    Ikkenoe's Avatar
    Join Date
    Dec 2011
    Posts
    90
    Character
    Scientific Progress
    World
    Balmung
    Main Class
    Alchemist Lv 21
    Quote Originally Posted by NoloeTazier View Post
    Ah, so it's saying those melds will retain the stat values of the quad-meld? That's odd if all Materia is becoming obsolete cracked Materia, with some Materia downright no longer existing like +enmity.
    Sort of. Unless I'm wildly wrong about this (and that is possible), the implication is that when you convert a piece of gear with, say, four pieces of grade IV cracked materia- you get back gear with four pieces of grade IV ARR materia of your choice. I believe the main reason they throw up the disclaimer about the reduced potency is in the event of ARR grade IV materia, which all have the same stat value, having a lower value than your old grade IV from 1.0 (IE: your old grade IVs had 20 STR each, the highest 1.0 value, but the new ARR grade IVs are a standard 18 each). Plus, grade V is the new highest tier, so if you want a quad meld with all grade V's you'll have to start over on a new piece.

    Still get to keep your old quads, but with new materia types/values they just may not be as strong as they were before (or as strong as a quad V in ARR).
    (2)
    Last edited by Ikkenoe; 06-14-2013 at 05:09 PM.

  3. #13
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    I just want to say... Thank you.

    It never made sense to me that you would lose your gear after a failed meld.
    (7)

  4. #14
    Player
    Ikkenoe's Avatar
    Join Date
    Dec 2011
    Posts
    90
    Character
    Scientific Progress
    World
    Balmung
    Main Class
    Alchemist Lv 21
    The interesting thing to me is how this will influence economy. With gear becoming bound to you after wearing it in battle a single time, this takes emphasis away from simply mass-producing gear for people to blow up through melding and places emphasis on primarily selling HQ equipment for a few extra stats/epeen, and/or converting that equipment into materia. Incidentally this makes shopping and upgrading more streamlined and painless, as well as largely simplifying the money-making process. That's a good thing considering we still have to use the market wards, rather than getting an auction house.

    The only downside really is that it will make it just a little bit harder for crafters to find a niche to settle down into for profit. That's not to say it will be impossible, just slightly less opportunity for it than before.
    (1)

  5. #15
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    I hope the exchange rate is more than reasonable, I worked really hard on some of my melds (or mostly just spent a lot of money).

    Sad to see some materia go, especially as some of those were extremely expensive and hard to get.
    (0)

  6. #16
    Player
    Chiapet's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    219
    Character
    Chia Pet
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Im having a hard time with my reading skills... i need more coffee... Question:

    Is the npc taking the old materia off my old gear or trying to take my gear... /clings to her clothes.. I dont mind giving the materia away... but I dont want to loose the outfit ; ;
    (0)

  7. #17
    Player
    Pandemonium's Avatar
    Join Date
    Dec 2012
    Posts
    152
    Character
    Pande Monium
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Ikkenoe View Post
    * Materia that has already been affixed to gear can be converted as is.

    Even after converting cracked materia, there is the possibility certain gear will see a decrease in effectiveness when compared to Version 1.0.
    As of ARR:

    Enhancement Cap - Maximum enhancement values will be imposed upon each gear slot.

    So that quad meld of +20 (80) - will now be capped. Noone can say what yet as the cap could be set anywhere from 20-80.

    But hey, lets have some speculation! Would it be a fair assumption that SE stick it right in the middle around 40-50 ish?
    (0)
    Common Sense is a language most misunderstood on the continent of the MMOForum

  8. #18
    Player
    Junpei's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    This is an amazing feature from S-E.

    I was honestly gutted that the time/money I spent on a Triple Melded Celata +1 with MND would be useless, seeing how MND isnt a damage stat for PLD anymore. Now I can just choose a materia more suitable or scrap it for darklight ;D
    (1)

  9. #19
    Player
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    648
    Hope I did not just loose my crit attack rating melds..
    (0)
    Last edited by Solace; 06-14-2013 at 09:09 PM.

  10. #20
    Player
    Allistar's Avatar
    Join Date
    Mar 2011
    Posts
    389
    Character
    Asael K'ni'roux
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    I'm loving the changes...just wished I had kept more of the useless materia...oh well.
    (0)
    Last edited by Allistar; 06-14-2013 at 09:24 PM. Reason: spelling

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