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  1. #1
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    I have mixed feelings about the regional servers.

    I am happy because... My ping to JP servers in 1.0 was about 200 ms. My ping to the Montreal server is about 20 ms. That's so, so, so much less. On top of the 200 ms latency, I would also get pretty frequent lag spikes during peak hours due to server instability and my ISP being horrible. Beating Ifrit Extreme was, quite literally a nightmare. Knowing the NA/EU servers will equalize the latency a bit makes me happy.

    I am sad because... I remember playing with JP players in both XI and FFXIV 1.0. I enjoyed it because it really gave you a sense of global community. In that same vein, my linkshell is made up of players from all around the globe. We have equal parts NA, EU, and JP time zone players. The split of regional servers is making it difficult for us, because even if we want to stay together, our other ties (friends) are pulling us apart. The JP players want to stay with their friends who will be staying on a JP server. The NA/EU players want to stay with their friends who will be going to an NA/EU server. This will necessarily split us, or force some of us to deal with the two largest disadvantages that going to a regional server which is not 'your own' will put you at...

    First, the most obvious... latency. If SE assumes that people are picking servers with less latency, they will continue to release content similar to Ifrit Extreme which may be next to impossible to beat if you have horrible latency (like I sometimes would). I know in EU it could reach up to 300 ms, with eruptions popping and hitting you before you would even see them appear on your screen. A player who chooses to go to a server which is far away (A JP player going to NA/EU server or NA/EU player going to JP server) will be subjecting him or herself to the lag we fought so hard against in 1.0.

    Second, the more subtle... communication. As an NA player who does not speak Japanese, joining a Japanese server will undoubtedly make me the minority. Some JP players are nice and inclusive while others prefer to play with just Japanese players. If I follow my linkshell, I am choosing to put myself into this situation, and subjecting myself to the lack of communication. The same is true for people who join an NA/EU server and cannot speak any of the NA/EU languages. It creates a rift.

    I have told my linkshell that I care very much about them, but I do not think I can deal with staying on a JP server because of these two reasons. Some are understanding, and some are not. I know many members who will be going to JP or NA/EU servers no matter what the LS decides. It is causing a rift and I'm sure it is creating similar issues with other international linkshells.

    But... this is what happens when they create challenging fights with a demand for lower latency. There's really no way around it.
    (0)
    Last edited by Ryuko; 06-07-2013 at 01:27 PM.

  2. #2
    Player
    StrikeField's Avatar
    Join Date
    Mar 2012
    Location
    Uldah
    Posts
    42
    Character
    Kari Striker
    World
    Masamune
    Main Class
    Marauder Lv 60
    Here's my similar response http://forum.square-enix.com/ffxiv/t...=1#post1000541

    Quote Originally Posted by Ryuko View Post
    I have mixed feelings about the regional servers.


    Knowing the NA/EU servers will equalize the latency a bit makes me happy.

    I am sad because... I remember playing with JP players in both XI and FFXIV 1.0. I enjoyed it because it really gave you a sense of global community. In that same vein, my linkshell is made up of players from all around the globe. We have equal parts NA, EU, and JP time zone players. The split of regional servers is making it difficult for us, because even if we want to stay together, our other ties (friends) are pulling us apart. The JP players want to stay with their friends who will be staying on a JP server. The NA/EU players want to stay with their friends who will be going to an NA/EU server. This will necessarily split us, or force some of us to deal with the two largest disadvantages that going to a regional server which is not 'your own' will put you at...

    First, the most obvious... latency.

    But... this is what happens when they create challenging fights with a demand for lower latency. There's really no way around it.
    It's not intentionally they didn't have good enough servers to process all these people connecting from such distance in a way that they wouldn't be effected by high ping


    If SE first made these servers in various location like now in the first place. Would you had join a Japanese sever any way? No cause you like your 20ms ping. You're leaving just like most because of better pings. People hate lag. SE forced us to be on Jp servers and now we have free will:a choice. People are are choosing lower pings over jp servers because that's what they really want . Diversity was an illusion fabricated by SE cause they didn't want to deal with Global servers maintenance.

    Wanna know something People don't have to change severs. regardless of where the servers are at the only thing that will change will be the ping. You can still venture with your friends the same way at anytime. Battles outside of instances/boss battles are not heavy in processing on server side. Crafting and fielding can still be done with ease as well .And here's the big cookie, you can still play with your friends using cross server. OMG. SO I can have lower ping and still play with people around the world!!! Amazing That's like milk and oatmeal cookies~ while watching Walking dead~ freakin awesome. Now I'm not sure butttt If SE allows Cross server linkshells then that would be like watching Walking Dead in 3D < < After all Grand companies will have housing which will be an instance...


    But I feel ya pain, Stay strong~
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