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  1. #11
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    The only thing that worried me about the 8 man parties is what the OP is feeling right now. Having to tell members sorry no you cant come.
    (0)

  2. #12
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Arcell View Post
    If the party size was 8 to begin with no one would be complaining about being the 9th person, it would just be accepted that that's how it goes. That's how it is, just like if the game were capped at 8 to start, any past that will just have to find something else to do.

    but it wasnt
    (2)

  3. #13
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Grundy View Post
    I do enjoy the 8 people parties though I've not tried Ureaus/Dodore/G Buffalo since 1.17, I've heard they are far too easy now and all the challenge has gone from the fight.
    GB actually got harder. Dodore got easier. Uraeus I havent tried yet, but I assume it hasnt changed much, it is the easiest NM anyways.
    (0)

  4. #14
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Krausus View Post
    but it wasnt
    But it is now. People are just going to have to live with it, I think the pros far outweigh the cons in this situation.
    (0)

  5. #15
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Arcell View Post
    But it is now. People are just going to have to live with it, I think the pros far outweigh the cons in this situation.

    Oh I agree it will make designing future content easier but as of right now the only thing it has done was put a damper on larger LS's that like to host large scale events. It hasn't really made anything more challenging. Behests are easy, NMs where easy pre patch with only 8, they are for the most part even easier now. I would say a majority of parties pre-patch where not exceeding 8 for leve/sp parties to begin with.

    I'm pretty sure SE will add alliances to the game, it really is only logical to do so. We have adjusted just like everyone else.
    (1)

  6. #16
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I liked having the ability to kill a bit exp/sp to add a 9th or 10th friend that needs a group...
    (0)

  7. #17
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Reika View Post
    GB actually got harder. Dodore got easier. Uraeus I havent tried yet, but I assume it hasnt changed much, it is the easiest NM anyways.
    In my mind (which is a wonderful place to be), It seems that GB didn't really get more difficult to take down, but you gotta be a bit more spot on with your BRs and party balancing in order to break its horn. Haughtpox seems about the same to me, and Dodore is a lot easier.

    But, they were all pretty easy to begin with, so take that for what it's worth.

    Overall, I like the reduced party size. Hopefully SE adds alliance/raid functionality soon.
    (0)

  8. #18
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I'm a fan of the cap being set to 8 people... It's easier to manage and get a group together, as well as makes battles more key when it comes to strategy (no need for 5 healers constantly spamming cure - or whatever else).

    However, I hope that content comes out down the line that allows players to form alliances. But for the time being, I hope they really work on great dungeons, raids, bosses, etc built around the 4/8 man parties.
    (1)
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  9. #19
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Arcell View Post
    If the party size was 8 to begin with no one would be complaining about being the 9th person, it would just be accepted that that's how it goes. That's how it is, just like if the game were capped at 8 to start, any past that will just have to find something else to do.
    You're forgetting that people dont accept anything around here lol

    Could be 8 could be 30 @ start, people will not accept!!!!!!

    I DEMAND 1000 SPOTS!!!
    (0)

  10. #20
    Player
    ToubaboKoomi's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Red Sashag
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I like em, I always thought 15 people was too much.
    (1)

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