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  1. #51
    Player

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    Feb 2013
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    154
    just because something has been brought up before does not mean that further discussion is unnecessary

    The fact that it's not changed yet proves that more discussion IS necessary

    This board is entirely white knights and blind fanboys. You really don't care what they do to FFXIV because you are going to play it regardless.

    some people like me who have standards would realize how bad the armory system is, and want it to be changed. if you want to sit idly by and accept whatever horrible game mechanics are left in ARR, be my guest -- some people need a QUALITY PRODUCT if they're going to give it their money.

    There was zero point in the armory system in FFXIV, the people saying class=solo, job=party are wrong. Nobody ever used classes. The whole system is pointless, convoluted and needs to be removed.

    if you disagree, once again, you probably just don't care either way.
    (1)

  2. #52
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    Quote Originally Posted by ClausL View Post
    just because something has been brought up before does not mean that further discussion is unnecessary

    The fact that it's not changed yet proves that more discussion IS necessary

    This board is entirely white knights and blind fanboys. You really don't care what they do to FFXIV because you are going to play it regardless.

    some people like me who have standards would realize how bad the armory system is, and want it to be changed. if you want to sit idly by and accept whatever horrible game mechanics are left in ARR, be my guest -- some people need a QUALITY PRODUCT if they're going to give it their money.

    There was zero point in the armory system in FFXIV, the people saying class=solo, job=party are wrong. Nobody ever used classes. The whole system is pointless, convoluted and needs to be removed.

    if you disagree, once again, you probably just don't care either way.
    The thing of it is, you are not stating facts, merely opinions.

    In your opinion, having multiple classes/jobs is a bad thing.

    In your opinion, the armory system is bad.

    And for you to spout off saying anyone who disagrees is simply white knighting the game is, in my opinion, a cheap and rather transparent cop-out. "I'm right, so anyone who disagrees is wrong." Might as well say that, for all the validation your insinuation gets you. People are not going to take such a post seriously. They're just going to shrug and point and laugh at you. I wish I had you as my rival in my college debate class. I would have made a much easier A.
    (4)

  3. #53
    Player
    Lady's Avatar
    Join Date
    Apr 2011
    Posts
    506
    Character
    Lady Purrsalot
    World
    Malboro
    Main Class
    Weaver Lv 50
    I like the job system. I like that I can go on conjurer and access all my skills and be very versitile: aka a jack of all trades. But then when the situation calls for it, I can pop on my whm and focus strictly on healing and be the best class for it.
    (0)

  4. #54
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    The Armory System is fine as is. It's not going away (and we know this because the developers continue to refer to Classes AND Jobs as two separate things). It's not confusing (I have honestly never had a problem with anyone understanding it the first time), and it serves it's purpose well.
    (3)

  5. #55
    Player
    Nox's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    141
    Character
    Nox Ruo
    World
    Sargatanas
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by ClausL View Post
    I guess I was just hoping Yoshi-P would fix it =/

    to most people it seems confusing and redundant

    seriously, try explaining the job/class system to a friend or new player... and explain why it's needed.

    would it not just be better if there was just 'jobs', you started as a Dragoon from the get go? the whole class & job thing is bizarre

    I'm not against every game mechanic, I'm looking forward to ARR. why are you attacking me? Kind of rude/low class. I asked a legitimate question.

    Yoshi-P has changed a lot so I thought maybe he would toss out the job system.
    I've actually explained the class/job system/armoury system to plenty of friends.

    It boils down to two things: specializaton and costomization.

    So choosing which role to play (specific job) or a more open class, is dependent on the content you wish to do and your role in the party. There were some black mages that opted for thaumaturge vs ifrit for example, as playing the class provided more survivability. Suffice to say that having the freedom to be specialized and to be more open is never a bad thing. XIV handles this very well IMO.

    Why is this system necessary? Starting out as the job automatically makes your character be stuck in that specialization. I'm not extremely familiar with how XI handled it, but I do know you could have a subjob, that's about as much as I know about XI since I never played it, nor intend to.

    I feel the way it works right now in XIV leaves room for freedom, and as I stated earlier, freedom is never a bad thing.

    The class/job/armoury system in XIV encourages people to play multiple classes and combinations without breaking the game and making it necessary to have X class lvld (I'm aware this happened in 1.0 but I'm pretty sure it won't occur in ARR).

    I don't think yoshida will change this a lot, but I do think the development team will probably tweak it to make it more balanced. (So that those who want to only level and play one class can without many issues or expectations).

    It sucks you don't like it though, as there is honestly a very minuscule chance this system will be changed.
    (1)

  6. #56
    Player
    Obsy's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    J'hyan Tia
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ClausL View Post
    just because something has been brought up before does not mean that further discussion is unnecessary

    The fact that it's not changed yet proves that more discussion IS necessary
    Logical fallacy. This is true if and only if this facet of the game is unanimously in need of overhaul, which it isn't. A vocal minority does not equate to "unanimous", and while there may be even a portion of the player base in favor of change, the fact remains that it doesn't represent the whole. Opinions and arguments for and against an overhaul have been shared ad nauseaum, and the product of said input will be what you see come release.

    This is what happens when different viewpoints between multiple consumers and the developers come to a head. Regardless of how many people are involved, you still get only one result. Take it or leave it.
    (2)

  7. #57
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    Quote Originally Posted by ClausL View Post
    I see. well, if you personally like the system, I have no problem with that. I dealt with 4 pages of people calling me a troll, telling me to shut up and leave the forum, and personally attacking me, so maybe I got caught up and didn't notice that someone was just giving their opinion.
    I, personally, have no problem with people voicing their opinions. Nor do I feel that people need to "leave the forum" because their opinion is not popular. I just think the class and armory system is great. To me, it makes ARR stand out from other MMOs in a way that I wish other MMOs incorporated into their games. One of the things I hated about MMOs was being stuck in one role, one class, one style of play the entire game, unless you wanted to completely reroll your character. FFXIV allows for exploration not only within the world, but with your character as well. Be what you want, when you want. Experiment. Try playing this way or that. It's one thing I think FFXIV did right from the beginning.
    (2)

  8. #58
    Player

    Join Date
    Feb 2013
    Posts
    154
    I don't think the subclassing and taking skills from the other jobs needs to be done away with, just the class to job progression. There would still be freedom and options if they rehaul it properly. I stand by my opinion that the way its done currently is needlessly convoluted.

    I mean even if you like it, surely you can agree that it AT LEAST needs some work?
    (1)

  9. #59
    Player

    Join Date
    Feb 2013
    Posts
    154
    well, you already heard my opinion that they should get rid of armory classes entirely. It's hard for me to really make suggestions in favor of keeping the classes and just tweaking them, because I think that's the wrong path to follow.
    (0)

  10. #60
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    I think it's good they have it this way, because this way you can use the same classes mixed with others to make new jobs. I think it adds a sense of accomplishment to leveling up a job, because it takes work. It adds customization to characters.
    (1)

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