Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"
<>.<>.<>
Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..FFXIV Inventory Tetris Champ

Wada may have seen the writing on the wall in advance. On the financial end, there is always a cost for failure to perform. However, he fully stocked SE's pipeline with pure awesome for the upcoming financial year (Not sure which year Tomb Raider's sales will contribute to, but that'll soften the blow a bit). Lightning returns, 150-200k XIV subscribers, KH HD remake , in addition to Eidos continually bringing out quality games all spell a better future in store for the company's financials.
More important is the fact that SE's image is starting to improve from it's low point, starting around 2009-2011. In-house developers (Eidos has really impressed me lately) are partially responsible for it, as well as Yoshi-P and the ARR dev team. If anything, it feels as if we've hit bottom awhile ago (with the financial numbers just catching up to that), and the turn around will show itself in fan/critical reception and sales numbers (albeit later).



This. By being to be able to pre-empt shareholder reactions, Wada has had the space to engage in succession planning and set the company up for a killer year next year, while ensuring any desire among shareholders to see heads roll are immediately countered.Wada may have seen the writing on the wall in advance. On the financial end, there is always a cost for failure to perform. However, he fully stocked SE's pipeline with pure awesome for the upcoming financial year (Not sure which year Tomb Raider's sales will contribute to, but that'll soften the blow a bit). Lightning returns, 150-200k XIV subscribers, KH HD remake , in addition to Eidos continually bringing out quality games all spell a better future in store for the company's financials.
More important is the fact that SE's image is starting to improve from it's low point, starting around 2009-2011. In-house developers (Eidos has really impressed me lately) are partially responsible for it, as well as Yoshi-P and the ARR dev team. If anything, it feels as if we've hit bottom awhile ago (with the financial numbers just catching up to that), and the turn around will show itself in fan/critical reception and sales numbers (albeit later).

Well as many will be happy to chime in to say we really don't and most likely never will have the whole story, but I am sure Wada might be taking on for the team if not ceremoninally so. If the investors force a reorg Wada might still have a seat but many of the employees would be shifted, adjusted, and/or cut.
From the little information we have about SE as a whole Wada did his job and worked what he had resource-wise very well. SE made some jumps that many would have withdrawn from that most likely pulled in profit we will never know about. One of which will be their support of CG film which many sooth sayers were claiming to be their biggest mistake and would lead to another spirit's within but yet Advent Children was a huge hit, now if it was a financial success we have no records. Also support of anime and manga ventures all things that are really out of the scope but did lead to bringing things out that consumers did enjoy. Not every CEO will have a huge hit or even a string of them but the boat is still afloat and you can't fault that.
Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>
Though I don't know exactly what the truth was behind 1.0 and why Tanaka did it (rumors are rumors)... I can't help but feel that he's to blame.
For me, it always felt that 1.0 was pushed out due to the Board of Directors, not the CEO or Tanaka. They felt that WoW Cataclysm release was a threat to their game's release. So the entire BoD told Tanaka, get this out ASAP, not just Wada alone. Cause when they first annouced FFXIV at the E3 a year plus before, Tanaka wanted to do at least 6 months of Open Beta, which didn't happen.
As far as the current state of losses for the current fiscal year, well the entire world is hurting. People have not been as well off financially for a few years now and it is starting to effect the entertainment world.
The factor is, in the MMO market. Players of MMOs will pick up all the MMOs that they are interested in. So the key points that need to be made with the MMO market is retention of players. Give the player a reason to come back tomorrow.
I feel that Wada is stepping down because one of the other members of the Board of Directors is saying he can give a better image to Square Enix to bring them out of the negative. Wada will probably continue as a Representative Director, as listed on this site. http://www.hd.square-enix.com/eng/company/officer.html
Nocturne of the Gods
Ĉio komencis kun ŝtono, aŭ tiel la legendo diras.
En aĝoj pasinta, sentipova juvelo, grandega kaj bela, elpelita la mallumon.
Estas bunta lumo plenigita la mondon kun la vivo kaj maskigi potencajn diojn.
Banata de kiu lumo, la mondo eniris aĝo de feliĉego ĝis, post tempo, la dioj trafis en ..n dorm.
Kiu mondo estis nomita Vana'diel. Nia mondo, Vana'diel.
Gracias for the info.![]()
Tank you for this post, I got my hopes back up![]()
Thank you for the info!... I wasn't worried though, I just always start panicking randomly for no reason whatsoever >>;
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