Quote Originally Posted by Jacien View Post
My personal belief was that it was a developer's oversight. The city-state quests and events get so convoluted with all the Echo-jumping, it'd be hard to keep plotholes like that at bay.

Maybe when Minfilia says you can interact with objects when Echo-jumping you can also somehow manifest them when you come back? But nothing concrete has ever been stated about it.

Which is why the style of story telling is more direct in ARR and a while back last year it was mentioned that the original city-state plotlines were essentially scrapped (most likely referring to the style of story telling). It's not saying that they didn't happen, it's just that since it literally happened years ago, a good amount of it is no longer relevant in post-Calamity Eorzea.
it's a little to convenient for the devs if we just throw it away as an oversight, as the same thing happens in both Ul'dah's and Gridania's storylines for the Flower and Treant Vine respectivly, not to mention the reverse happens in LL Treasures of the Main. When you get lent the firearm, by an unnamed Corpral, and proceed to take Sthalmann's firing stance provoking an echo jump thorugh Reyner. The gun is then taken away from you by a Roegadyn named Mannskoen. When the echo ends you no longer have the gun... Something is fishy about the Echo, and I think Mjollnir is on to something