Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 27
  1. #1
    Player
    Celtodeno's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Critin' Tarantino
    World
    Balmung
    Main Class
    Thaumaturge Lv 50

    DoM's Please comment on how the patch has affected you ability to gather!(DoL)

    From what I have read of the patch notes it would seem that anyone who went pure caster should not be able to gather any more.

    ".. When the three below conditions are met in regards to the grade and difficulty of a gathering attempt...Values of VIT for miners, STR for botanists, and DEX for fishers..""

    In other words if you put all your stats in Mnd, Int, and Pie you wont meet gathering requirements. This would seem to put DoW's at a major advantage. I dont get it, there is something I am missing.


    Has anyone with primarily caster stats noticed an inability to gather since the patch?
    (0)

  2. #2
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    I havnt noticed a difference anyway, sweet spots always seemed to be in the same place anyway.
    (0)

  3. #3
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    It is very poopy. I think it should be Vit OR Pie, Str OR Int, and Dex OR Mnd.
    (1)

  4. #4
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    I have STR 100 / VIT 85 / DEX 100 / INT 100 It's irritating because I'm more a crafter than a gatherer. I craft so much now that I'd be bankrupt if I didn't mine / fish / harvest.

    I notice the hit the worst in botany(32) for some odd reasion. Probably because it's lower in rank and my gear is the r37 set compared to my fishing(36) and mining(36). But I've noticed a marked increase in 'fails to obtain anything' in all 3 jobs.

    The amount of time required to skew my stats makes it just not worth my effort when I'm only on the job for like 3 hours every 2-3 days. Job specific point allocation. {can I have it?} ; ;
    (0)
    Last edited by Leknaat; 04-20-2011 at 12:43 AM.

  5. #5
    Player
    AeraLucis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    164
    Character
    Aera Lucis
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    I could have sworn that they said previously that Str, Vit, and Dex were for the main hand gathering tools and Int, Mnd, and Pie were for the off-hand gathering tools. But there's been so many updates who knows how much its been changed.
    (0)

  6. #6
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by AeraLucis View Post
    I could have sworn that they said previously that Str, Vit, and Dex were for the main hand gathering tools and Int, Mnd, and Pie were for the off-hand gathering tools. But there's been so many updates who knows how much its been changed.
    It is, but how often do people off-hand gather? Most everyone Main hands most of the time.
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Reika View Post
    It is, but how often do people off-hand gather? Most everyone Main hands most of the time.
    It's never been officially stated. We actually have no idea what MND PIE and INT do for gathering jobs without hard statistics. Personal testimony is inadequate. We just all assume it affects something about the off-hand, and it doesn't seem to matter enough to get serious about testing.

    I need to go out and mine post-patch. My sweetspots are always in the same place as well. I thought with the patch, it would mean that you would ALWAYS strike gold on the gold sweet spot. That's what their example indicated. Dunno how much vit it takes to ensure gold on a gold sweet spot though.

    My guess is going to be only a hundred if it's like most stats. Getting 170 in a stat has almost no functional merit in any category. People take stat reallocation way too seriously.

    If you are a mage, you have str, dex, and vit convert stats, so that's 15 points. You have str dex and vit rings, that's 21 points. That's a swing of 36 points. If your base STR DEX and VIT is 40, which won't hurt your caster at *all*...you'll almost have 80 str dex or vit with swing points. I bet that's enough to get you anything but the top tier mats.

    I've specced down to pretty much even stats across the board and will probably leave it there until the new battle and stat engine. I dare anyone to outnuke me on NMs. It just doesn't seem to matter much.
    (0)
    Last edited by Peregrine; 04-20-2011 at 02:32 AM.

  8. #8
    Player
    Celtodeno's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Critin' Tarantino
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Peregrine

    If what you says turns out to be true that would be comforting and your theory does make sense.

    I just wanted to what extreme the DoW stats are effecting gathering. Since each stat begins to cost 3 point at 80 i would say the "safe-zone" is somewhere around there. Tack on gear stats and you probably around max efficiency.
    (0)
    Last edited by Celtodeno; 04-20-2011 at 03:10 AM.

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    So I just went out to Halatali and I think their description of what the enhancement does is wrong or I just didn't read it right.
    I have 116 vitality with the conversion traits and rings on.
    Miner 47
    Target 1 tic from the bottom west Halatali, Gold Ore sweet spot

    Results:
    Pretty much the same mix as before of mats: other ore>gold sand>gold ore even at the gold ore spot

    BUT
    Gold sand and gold ore are ALWAYS in the same hot and cold spot. Before they were USUALLY at this spot but sometimes they'd be out in the outer 3/4 of the hot and cold field.

    Before this patch if I missed gold the first hit where it usually was I would swing the hot and cold way out to the periphery where the secondary ore was.

    Now it's never out in the periphery.

    It'll probably only increase my gold yield by at most 15%, but sometimes I did tend to miss those outer gold ores and sands.

    116 vitality at MOST gets the enhancement on the highest level mining target available. Could be much less.
    (1)

  10. #10
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Peregrine View Post
    It's never been officially stated. We actually have no idea what MND PIE and INT do for gathering jobs without hard statistics. Personal testimony is inadequate. We just all assume it affects something about the off-hand, and it doesn't seem to matter enough to get serious about testing.

    I need to go out and mine post-patch. My sweetspots are always in the same place as well. I thought with the patch, it would mean that you would ALWAYS strike gold on the gold sweet spot. That's what their example indicated. Dunno how much vit it takes to ensure gold on a gold sweet spot though.

    My guess is going to be only a hundred if it's like most stats. Getting 170 in a stat has almost no functional merit in any category. People take stat reallocation way too seriously.

    If you are a mage, you have str, dex, and vit convert stats, so that's 15 points. You have str dex and vit rings, that's 21 points. That's a swing of 36 points. If your base STR DEX and VIT is 40, which won't hurt your caster at *all*...you'll almost have 80 str dex or vit with swing points. I bet that's enough to get you anything but the top tier mats.

    I've specced down to pretty much even stats across the board and will probably leave it there until the new battle and stat engine. I dare anyone to outnuke me on NMs. It just doesn't seem to matter much.
    The problem is they made a mistake about the sweet spot. I thought when I read it it would mean positioning the up/down slider for strike point/depth is what they were talking about. but, in the case of mining, it is your strike strength. Say you were going after Iron ore in bloodshore (which is what I am doing) you can set the slider at iron ores sweet spot all you want, you will still get a random assortment of what the node has to offer. Iron ore would be obtained at one level of strike strength if you had the requirements they stated (Which is about 60-75% Full Circle). If that doesnt yeiled Iron ore, then the attempt wont yield iron ore. Limonite and iron sand are pretty much in the same strike strength area.
    (0)
    Last edited by Reika; 04-20-2011 at 06:27 AM.

Page 1 of 3 1 2 3 LastLast