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  1. #1
    Player
    jax_gongora's Avatar
    Join Date
    Feb 2012
    Posts
    57
    Character
    Jin Uzuki
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I see how the install base for ps3 would help SE right away.But it only benifits them in the short run. In the long run say in 2016 game developers would hit the full capacity of the ps3 and it would start holding ff14 back. its easy to upgrade computers for 2016 standards but ps3 will be the same specs in 2016 as it is today
    (0)

  2. #2
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by jax_gongora View Post
    I see how the install base for ps3 would help SE right away.But it only benifits them in the short run. In the long run say in 2016 game developers would hit the full capacity of the ps3 and it would start holding ff14 back. its easy to upgrade computers for 2016 standards but ps3 will be the same specs in 2016 as it is today
    It.
    Doesn't.
    Matter.

    PC Is the lead platform. No matter how much the PC version gets upgraded, assets can be downgraded to fit and effects can simply be applied only to the PC version and whatever other platform there will be.

    As a matter of fact, PC version and PS3 version don't even need to run on the same engine.

    The PS3 version won't hold back anything, because it's not the lead development platform. The game could be ported to the Wii with 128x128 textures and 500 polygons per character for all it matters, and it still would not hold back the PC version.

    Please do get it through your head. It's not a difficult concept.
    (4)