Gpu clock: 980 mhz
memory: 1502 mhz
boost: 1059 mhz
defaults are the same
And yes its an evga card
Gpu clock: 980 mhz
memory: 1502 mhz
boost: 1059 mhz
defaults are the same
And yes its an evga card
Default are the same because you didn't overclock it further than the default factory overclocked settings. Tools like MSI afterburner allow you to overclock further.
Yes your card is SC
Thankies, that's good to hear I got what I paid for. When I ran the benchmark we got a 6200, I'm afraid to overclock it so we'll keep it that way.
Thanks all.
Quick question can the benchmark be run in full screen my runs on windower mode
Wonder why I see other people with basicly identical PC parts. Same CPU, same GTX690, same amount of memory etc etc, but my score swing between 7200 and 6900. While others who uses the same stuff as I do, has 8-9000+ score.
I have also seen people posted they ran their benchmark with a resolution of 2560x1600, which is what my Dell U3011 uses, but I cannot find it in the settings on the benchmark
And does Internet speed play a part in this benchmark also?
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Exploration)
Tested on:24/02/2013 02:28:21
Score:6939
Average Framerate:60.595
Performance:Very High
-Easily capable of running the game. Should perform exceptionally well, even at higher resolutions.
Screen Size: 1920x1080
Graphics Presets: Maximum
General
-Improve overall graphic quality. : Enabled
-Disable rendering of objects when not visible. (Occlusion Culling) : Disabled
-Use low-detail models on distant objects to increase performance. (LOD) : Disabled
-Cache LOD data only when necessary. (LOD Streaming) : Disabled
-Smooth edges. (Anti-aliasing) : Enabled
-Increase transparent lighting quality. : Enabled
-Grass Quality : High
Shadows
-Use low-detail models on shadows to increase performance. (LOD) : Disabled
-Display : All
-Shadow Resolution : High: 2048 pixels
-Shadow Cascading : High
-Shadow Softening : High
Texture Detail
-Texture Filtering : High
-Anisotropic Filtering : High
Effects
-Naturally darken the edges of the screen. (Limb Darkening) : Enabled
-Blur the graphics around an object in motion. (Radial Blur) : Enabled
-Effects While in Motion : Display All
-Screen Space Ambient Occlusion : High
-Glare : Normal
Cinematic Cutscenes
-Enable depth of field. : Enabled
System:
Windows 7 Home Premium 64-biters (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
16361.426MB
NVIDIA GeForce GTX 690(VRAM 4014 MB) 9.18.0013.1407
Benchmark results do not provide any guarantee FINAL FANTASY XIV: A Realm Reborn will run on your system.
FINAL FANTASY XIV: A Realm Reborn Official Website http://eu.finalfantasyxiv.com/?lang=uk
(C) 2010-2013 SQUARE ENIX CO., LTD. All Rights Reserved.
Tweet
http://sqex.to/ffxiv_bench_eu #FFXIV Score:6939 1920x1080 Maximum Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz NVIDIA GeForce GTX 690
Last edited by Altera; 02-24-2013 at 10:35 AM.
Edit the config file ffxivbenchmarklauncher.ini and set the resolution manually. You can even run UltraHD this way if you feel like it.
This is weird. I ran the except same setting, but turned a few things off, and I got 6630 score. Less than my test with everything one. What is going on :/
And how do I change the ini file btw?
1. Edit it with notepad.
Change:
SCREENWIDTH=1920
SCREENHEIGHT=1080
To:
SCREENWIDTH=2560
SCREENHEIGHT=1600
2. Save
3. Run benchmark.
Since SLI isn't supported (yet) you may want to disable it, that might be the reason you're getting odd results.
How do you disable a SLI when it is onboard the card itself?
Did the test again with maximum setting and 2560x1600 resolution. And I thought I would do better than this considering all the money I put into this machine ;/
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Exploration)
Tested on:24/02/2013 02:48:49
Score:4928
Average Framerate:42.703
Performance:High
-Easily capable of running the game. Should perform well, even at higher resolutions.
Screen Size: 2560x1600
Graphics Presets: Custom
General
-Improve overall graphic quality. : Enabled
-Disable rendering of objects when not visible. (Occlusion Culling) : Disabled
-Use low-detail models on distant objects to increase performance. (LOD) : Disabled
-Cache LOD data only when necessary. (LOD Streaming) : Disabled
-Smooth edges. (Anti-aliasing) : Enabled
-Increase transparent lighting quality. : Enabled
-Grass Quality : High
Shadows
-Use low-detail models on shadows to increase performance. (LOD) : Disabled
-Display : All
-Shadow Resolution : High: 2048 pixels
-Shadow Cascading : High
-Shadow Softening : High
Texture Detail
-Texture Filtering : High
-Anisotropic Filtering : High
Effects
-Naturally darken the edges of the screen. (Limb Darkening) : Enabled
-Blur the graphics around an object in motion. (Radial Blur) : Enabled
-Effects While in Motion : Display All
-Screen Space Ambient Occlusion : High
-Glare : Normal
Cinematic Cutscenes
-Enable depth of field. : Enabled
System:
Windows 7 Home Premium 64-biters (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
16361.426MB
NVIDIA GeForce GTX 690(VRAM 4014 MB) 9.18.0013.1407
Benchmark results do not provide any guarantee FINAL FANTASY XIV: A Realm Reborn will run on your system.
FINAL FANTASY XIV: A Realm Reborn Official Website http://eu.finalfantasyxiv.com/?lang=uk
(C) 2010-2013 SQUARE ENIX CO., LTD. All Rights Reserved.
Tweet
http://sqex.to/ffxiv_bench_eu #FFXIV Score:4728 2560x1600 Custom Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz NVIDIA GeForce GTX 690
How to enable/disable SLI
Remember to enable SLI when you go to play other games. You will get monster performance when NVIDIA updates their driver game profiles to support FFXIV ARR. This probably won't happen probably till it's close to launch. This is one of the quirks you have to put up with with multiple GPUs.
Last edited by Pseudopsia; 02-24-2013 at 11:00 AM.
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