


This is already being done with chocobos. :P

I definitely agree - and there's a different "gold amount" of time for everyone; regardless of the scenario.Well I think there is a gold amount of time, where you feel the travel and you appreciate the scale it provides but at the same time you are not considering to go AFK for something.
"Well just got on the boat going to go pick up the kids and make dinner - brb in 30"
I suppose some people could honestly sit there the whole time doing nothing but... I couldnt :P
Definitely having content on the ships like pirates, card games, quests, fishing - that is all cool but people wont want to do that every time. So I think a good result is to mix them together - SE has instance technology so they have freedom when each person has to leave based on contents they are preforming and their choices.





Yeah I thought that was interesting he did that. I'm curious if the cost to teleport is actually going to be something you consider. Like hmm well I dont want to spend 10K to teleport to the other side of the map, rather I'll ride this chocobo for 1K.
I think I'd be cool with the teleport system if it wasn't in every zone - I want airships to own all other transportation systems and I dont see it being so "O gasm face amazing" when teleport is already a clear winner in most regards.
Completely agreed. Thats why I thought the short but sweet travel times are such a great compromise between "immersive world that is networked" vs "very fast get things done dungeon hub". I felt FFXI was too long and sometimes I just didnt get something done because the group fell apart due to underestimated travel times. But in WoW (few years experience) that never happened maybe I waited 4 mins but w.e kill some nearby monsters and chat no problem. So at least for me, the under 30 minute to get to one side to the other rule of thumb worked well. Over 30 and I felt like something was wrong.
Last edited by Shougun; 02-23-2013 at 08:36 AM.

This would be kinda cool to have. But Optional for sure. for the most part I don't want to be stuck on an Airship when I just want to get from point A to point "Really far Away". But if there were events that took place like battles and such I would be all for that!



I would like random events while using public transportation. Maybe, while you are on the train, it get's attacked by imperials. You can either just stay in your current car and wait for the imperials to leave (good if you wanna AFK or break away from the computer), or you can go and fight them. Fighting would just be something to do while you are traveling to your destination, instead of just sitting down and waiting.
Maybe imperials can attack the inside and outside of the train. Some of the passengers can go from car to car fighting imperials until they get to the engineer's spot. Another group of passengers will climb to the roof of the cars and make their way to the engineer's car that way. Sorta like VIII.
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Yeah, I'm on board with providing the option.
In FFXI, it was quite popular for people to work on their fishing while riding the ferry. Having that option would be great for those who want to use it in that way. Or, just to take in the scenery (assuming they provide good scenery along the trip like they did in XI).
Then, you can also offer the option of "instant travel" for those who just want to get to the destination sooner than later. I feel that way about a lot of things that are debated as a purely binary "yes for everyone" or "no for everyone" issue.
They could implement some kind of activity to pass the time on airships, or trains, or ferries. They can implement content that's specific to those particular transportation systems. Not interested? Okay, fine. Just skip that and go straight to your destination.
I see no reason why it has to be an "either/or", "all or nothing" solution.
Last edited by Preypacer; 02-23-2013 at 09:37 AM.





I think for some it may be not as easy to see why but there is defintely a reason. If there exists an option more efficent then another that option will be chosen most often even if players dont really want that option.Yeah, I'm on board with providing the option.
In FFXI, it was quite popular for people to work on their fishing while riding the ferry. Having that option would be great for those who want to use it in that way. Or, just to take in the scenery (assuming they provide good scenery along the trip like they did in XI).
Then, you can also offer the option of "instant travel" for those who just want to get to the destination sooner than later. I feel that way about a lot of things that are debated as a purely binary "yes for everyone" or "no for everyone" issue.
I see no reason why it has to be an "either/or", "all or nothing" solution.
You just have to use it because people expect you to (you see similar arguments when talking about gear and talent trees and what is wrong with X stats and how it needs to be balanced Y for more - true - choice). Adding teleports is a superior choice so it takes away. Of course Yoshida could have made teleporting really expensive.. lol then it wont be superior. I'm assuming teleports in ARR will be like GW2 where the price is insignificant.
If you remove the free teleport to every zone, and then place in a system with travel time (preferably a comprise of short but existent times) then you dont have to worry about people talking about efficiency. People will use the airship because its the good choice not because once every 200 teleports by themselves they feel like it.
Last edited by Shougun; 02-23-2013 at 09:42 AM.
The airship implementation was more or less temporary. they said in the past that they intended to offer both a more expensive fast travel button (what they implemented first0 and an actual ride on an airship which is cheaper/free and offers a more flavorful experience for those who want it.First of all i apologize if this has been discussed before...
Personally i didn't like the way airships felt in 1.0. It seems that in 2.0 they will be implementing trains as well, and i would really like that instead of getting a cutscene every time you board the airship/train (which you only see once because most of the times you are going to skip it anyway), you get to travel all the way and get to see and enjoy the world around.



If they did trains like the one from FFVII where you could move along cars the talk to ppl I would be all game for it
"I care nothing about who dominates the land, For me and my brethren will forever rule the skies." Forgo the Forgotten Dragoon
Credit goes to Denmo and Nique from Masamune for this art :3

Airship, train and ship rides without cut-scenes and a random chance encounter on either one dealing with someone or something attacking the ride... Oh yeah I'm down for that![]()
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Credit goes to Denmo and Nique from Masamune for this art :3


