Quote Originally Posted by Abriael View Post
@Gifthorse: I'm not in a terrible hurry. It could come "soon" or whenever they're not "stressed" anymore (or obviously, it could not come at all, but hope is good to have nowadays).
After all innovation pretty much always takes time to implement.

I'm quite sure it's not so burdening server-wise, as the game already has environmental collision detection (that ensures that mobs won't be stuck in the environment) and random pathing. The server load wouldn't be much higher than that of any normal mob (unless I'm missing some very big detail here, but I doubt it). I'm actually inclined to say that restricting a mob to it's territory may actually cause a higher burden on the server than letting it roam free.
I didn't mean that the mob itself would cause the server stress but that the server would have to keep track of not only where the NM is, but also where it has been. Footprints and other trackable signals would need to placed in the zone and they would congest those zones (depending of course on how far apart the footprints are) just like any other mob or item would. I mean, I'm sure in this day and age, a developer could compensate for this. But I've come to distrust the FFXIV network coders.