What ppl don't like is the waiting aspect of forming a group. While playing solo might not be a waiting period to get something done.

What ppl don't like is the waiting aspect of forming a group. While playing solo might not be a waiting period to get something done.


right. i'd be fine with more forced party for whatever, if it would be quick and easy to join one, and you wouldn't have to stress about ruining the party, cause they could find new member in a min. But that's pretty much impossible, since there's so many maps, and so much content; everyone is spread out to much.
on the other hand it annoys me when i'm in some area, where some other people are on same quest mobs, and i invite them to party, and they refuse...i mean really? why fight over the mobs?
I think 1.0 was fine. party xp was faster, so there was incentive to party, but it wasn't forced on you; i think that's good enough.
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