Quote Originally Posted by Sarchy_Warchy View Post
LISTENING TO YOUR PLAYERS.
With measure. Players often lack the bird-eye view needed to assess what's really good for the game (instead of just being convenient/fast/easymode).

Developers need to listen to the players, but they also need to be able to filter player demands, as popular requests aren't necessarily what the game needs.

Full, unfiltered democracy is a very, very bad way to develop games.