Will the appearance change and remodeling of our old characters be available during phase 4 or will it be enabled at release?
Will the appearance change and remodeling of our old characters be available during phase 4 or will it be enabled at release?
This about quest reward and class specific gear. If the quest or leave quest have reward as class specific gear, Do player can chose the reward to fit their class?
Or the npc will just give a Hempen cloth and an Ash Cane to a poor Gladiator, pet him on his shoulder and ask him consider again about his life as a Conjurner, lay down his blood stain sword and start a new life as a healer for his party.
Could you give us more details about housing? Whats the difference between Free Company housing and personal housing? Will they both be available at launch?
Can you show us some in game footage or even concept art of the inside of housing, with furniture/decoration that's movable/non static and has been crafted etc?
If not now, when can we see this?
Can you share some information about chocobo breeding?
Do we catch chocobo's in the wild and wait for them to mate or something? Or do we have to go to a stall and buy an egg?
Could you show us some sneak peeks of Limsa Lominsa and Ul'dah? Screenshots or, even better, in-game footage?!
Could you tell us more about the regional servers? And what kind of effect will it have on us?
Will the survivor mark be avaible during the last phases of beta?
Etsi cor in Chaos,
Aut Fortuna bella ferat
Occurram et obviam ibo.
(credit for art to Niqote)
Eorzean poetry: a poor written poem collection on the world of Eorzea.
http://eu.finalfantasyxiv.com/lodestone/character/1451382/blog/1336222/
Can you describe your plans for the class/job system in the future ?
Will you always add a new class and a job that is associated with that class, or will you stop implementing new classes at some point and only add new jobs to existing classes ?
If the latter, how will you distinguish jobs from one another when their base classes are the same ? Won't they have mostly the same abilities ? What about weapons ? It would be silly to have 3 or 4 jobs that all use the same weapon.
If the former, then classes seem unnecessary. In 1.0, players already proved that jobs can be just as effective at soloing as classes can, if not more effective. So this justification for classes has become invalid. How will you validate the need for classes if they will inevitably upgrade to a more powerful job ?
Last edited by Zetsumei_Tsunarashi; 02-13-2013 at 11:43 AM.
Could you tell us more about the summoner job? Will we have a personal pet, or will the pet appear as attack animation then disappear (Yuna in dissidia)? Can we see some pet artwork or screenshots?
Last edited by TenraiNagi; 02-12-2013 at 09:17 PM.
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