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  1. #81
    Player
    MyKotoShi's Avatar
    Join Date
    Apr 2011
    Location
    Eorzea―Gridania(Wutai) Vana'diel―Bastok(Lakshmi)
    Posts
    399
    Character
    Kohana Iroha
    World
    Sargatanas
    Main Class
    Astrologian Lv 74


    Double sig, yeaaa!
    (0)

  2. #82
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    SE if you really want suggestions for hair...how about long hair!? I know I have asked for it like a 1000 times XD

    Not long like arm pit length. Like..classic length! Or at least waist?
    (4)

  3. #83
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    And curly and wavy hair. Seriously no one has curly or wavy hair? >.>
    (1)

  4. #84
    Quote Originally Posted by Shougun View Post
    And curly and wavy hair. Seriously no one has curly or wavy hair? >.>
    Think is more engine specific than anything.
    (0)

  5. #85
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Babydoll View Post
    SE if you really want suggestions for hair...how about long hair!? I know I have asked for it like a 1000 times XD

    Not long like arm pit length. Like..classic length! Or at least waist?
    And I received something today that might just Illustrate that...
    (4)
    Last edited by Niqote; 02-11-2013 at 06:13 PM.

  6. #86
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Niqote View Post
    And I received something today that might just Illustrate that...


    Joking aside, long hair is very hard to use in games since it clips with gear and looks terrible. In games like TERA they have it so the hair is tied in knot if its long enough to interfere with some bodies.
    (0)

  7. #87
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Arkine View Post
    .
    yeah, at least with the technology we possess; which is why I never suggested overly (read: wonderfully) long hair in my OP... One can dream though ^_^
    (0)

  8. #88
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Niqote View Post
    And I received something today that might just Illustrate that...
    Wow! Gorgeous! Niqote looks beautiful.

    I hope we can have hair like this
    (0)

  9. #89
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Rukkirii View Post
    We understand that by adding more elements it would open up character creation even more and give rise to more possibilities. However, by adding more elements the character data packets would also increase and there is a possibility that it would greatly affect network traffic.

    Keeping in mind that this game will be global, we would like to look into this very carefully, since there will be users from all over the world accessing the game.

    With all of that said, we are not turning away any requests for elements you all would like, so by all means please send us your feedback.
    Wait wait wait wait

    There's absolutely no reason that should affect the amount of new hairstyles. Yes, it would affect the amount of total character customization options, but not the amount of things within one category.

    Think of it this way:

    Character:
    Hair
    Hair Color
    Skin Color
    Face Type
    Eye Type
    Eye Color
    Face Shape
    Nose Shape
    Height
    Voice
    Customization Option 1
    Customization Option 2
    Customization Option 3
    Customization Option 4
    Customization Option 5
    (Whatever else I missed)

    All of the assets for those things are stored locally, they're not being sent over network. What IS being sent is the data that lets your client know to load those assets when you see another player. I would immagine adding a new category would require more data being transmitted as you're essentially adding that many more bytes to the end of the data being sent. But changing the value of one of those categories shouldn't increase the data being sent at all, unless something like hair customization is locked into 8 distinct values (hairstyles) because they only allocated a byte for that category (in which case, way to go SE).

    TL;DR Ruukirii's answer to the reused hairstyle bitching was referring to adding entirely new categories and not adding new hairstyles.


    Unless of course I'm entirely fucking wrong about the way their network code is written and they're litterally sending strings of data like {"haircolor":"red02", "hairstyle":"option1", etc} in which case, again, way to goddamn go.
    (0)
    Last edited by Zyph; 02-12-2013 at 03:16 AM.

  10. #90
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50

    Now who wouldn't want to see a female with this type of hair!? ;D
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

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