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  1. #1
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    I agree on tons of NM's with different pop conditions.

    I do, however, think that all NM's should drop Rare/EX items, as to not make them targets for gil farming. Also, any NM with a pop timer of over 4 hours should be a 100% drop rate. They're still going to be camped like crazy, so how about make it less of a mind numbing chore and take out the whole 0% drop rate thing for the longer timers.

    Camping certain things in WoW has taught me that long timers are the worst thing ever, but if the item is guaranteed, it's not as bad to camp.
    (7)

  2. #2
    Player
    Xatsh's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KiriA500 View Post
    I agree on tons of NM's with different pop conditions.

    I do, however, think that all NM's should drop Rare/EX items, as to not make them targets for gil farming. Also, any NM with a pop timer of over 4 hours should be a 100% drop rate. They're still going to be camped like crazy, so how about make it less of a mind numbing chore and take out the whole 0% drop rate thing for the longer timers.

    Camping certain things in WoW has taught me that long timers are the worst thing ever, but if the item is guaranteed, it's not as bad to camp.
    I agree with this post, and I would like a dev confirmation on how nms will be implemented as well in the next live letter or something.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
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    Ul'Dah
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    422
    Quote Originally Posted by KiriA500 View Post
    I do, however, think that all NM's should drop Rare/EX items, as to not make them targets for gil farming. Also, any NM with a pop timer of over 4 hours should be a 100% drop rate. They're still going to be camped like crazy, so how about make it less of a mind numbing chore and take out the whole 0% drop rate thing for the longer timers.
    There are many ways to keep NM Camping under control, one of them is to share drops between Notorious Monsters (One rare drops obtainable from X monsters, with same strength and % rate). But I don't want to turn this thread into a discussion about "how Notorious Monsters should work in A Realm Reborn". I would prefer keep it on almost sure information by Dev. Team or directly from Yoshida Naoki.
    (0)

  4. #4
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
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    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Enma View Post
    There are many ways to keep NM Camping under control, one of them is to share drops between Notorious Monsters (One rare drops obtainable from X monsters, with same strength and % rate). But I don't want to turn this thread into a discussion about "how Notorious Monsters should work in A Realm Reborn". I would prefer keep it on almost sure information by Dev. Team or directly from Yoshida Naoki.
    Keep dreaming, the-one-who-tank-with-the-ass (he know why :P). Expect infine "they should do nm like ffxi", "they should do only fate and trigger"
    (0)

  5. #5
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by KiriA500 View Post
    I agree on tons of NM's with different pop conditions.

    I do, however, think that all NM's should drop Rare/EX items, as to not make them targets for gil farming. Also, any NM with a pop timer of over 4 hours should be a 100% drop rate. They're still going to be camped like crazy, so how about make it less of a mind numbing chore and take out the whole 0% drop rate thing for the longer timers.

    Camping certain things in WoW has taught me that long timers are the worst thing ever, but if the item is guaranteed, it's not as bad to camp.
    Agree as well. This of course includes U/U crafting materials
    (0)

  6. #6
    Player
    KittenStomper's Avatar
    Join Date
    Jan 2013
    Posts
    49
    Character
    Kitten Stomper
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by KiriA500 View Post
    I agree on tons of NM's with different pop conditions.

    I do, however, think that all NM's should drop Rare/EX items, as to not make them targets for gil farming. Also, any NM with a pop timer of over 4 hours should be a 100% drop rate. They're still going to be camped like crazy, so how about make it less of a mind numbing chore and take out the whole 0% drop rate thing for the longer timers.

    Camping certain things in WoW has taught me that long timers are the worst thing ever, but if the item is guaranteed, it's not as bad to camp.
    I disagree, I dont like crafting. I like to kill things for items to sell such as.... NMs.
    (2)